Quote Originally Posted by Alahra View Post
On the flip side, midcore players won't "step up" to content that's too challenging (which is what we've seen with Savage) the same way that hardcore ones will "step down" to content that's less challenging than they would like (as long as, again, it's still challenging enough)..
I think you'd be surprised to find how many "mid core" and even "casual" players would actually step up to more difficult and challenging content IF they felt the rewards were truly worthwhile. this is why I say motivation is more of a problem than difficulty.

Again COP was an example of this. there were many complaints of it being too difficult but at the same time it was content that many people persevered with and eventually overcame. because the rewards for making progress were epic.