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  1. #1
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Velhart View Post
    You shouldn't take what I say as a fact.
    If you don't want people to think that you consider what you're saying to be a fact, don't refer to it as "common sense". Not only does it carry the connotation that what you're saying is a fact, it's also incredibly patronizing to anyone who doesn't see it that way, because it implies that they must be lacking in common sense.

    Quote Originally Posted by Velhart View Post
    I do believe adding challenge to video games is a common sense practice in the industry.
    I'd have agreed with you if that had been what you'd said. A game with no challenges at all would seem to be rather pointless.

    What you actually said was that "there needs to be that over the top difficulty to keep your hardcore players engaged."

    I disagree with that. You can have challenges in a game, especially a game designed to be played by hundreds of thousands of players, without providing difficult challenges for the top 1% of players.

    It might even be more economically sound to do so. SE seem to have decided it's worth trying.
    (1)

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ibi View Post
    If you don't want people to think that you consider what you're saying to be a fact, don't refer to it as "common sense". Not only does it carry the connotation that what you're saying is a fact, it's also incredibly patronizing to anyone who doesn't see it that way, because it implies that they must be lacking in common sense.
    Exactly what difference does it make? I think it is common sense. It is still an opinion. You are just fighting semantics right now. If you don't think so, then that is your opinion. You should focus more on making an actual argument instead of trying to point out how I phrased it.

    I'd have agreed with you if that had been what you'd said. A game with no challenges at all would seem to be rather pointless.

    What you actually said was that "there needs to be that over the top difficulty to keep your hardcore players engaged."

    I disagree with that. You can have challenges in a game, especially a game designed to be played by hundreds of thousands of players, without providing difficult challenges for the top 1% of players.

    It might even be more economically sound to do so. SE seem to have decided it's worth trying.
    I still stand by it. I believe it is necessary in a MMO realm to offer this as it helps keep one of the branches healthy. If players are turned off on it, then developers should find a way to make it more appealing. Rather it be gear, achievements, actually making a quality fight, and so on.

    People question if it is relevant because this audience is of the lowest percentage, and I still say yes.
    (1)