WHM is my main I love it. BUT what should you like to see from white mage 4.0

WHM is my main I love it. BUT what should you like to see from white mage 4.0
Last edited by liljramos88; 01-16-2016 at 02:58 AM.


^LOL
/10chars

So sorry guys stupid correct on phone
Things like to see:
Reraise: ogcd skill with a 3 minute CD. Last for 30 minutes unless used.
Arise: ogcd skill with a 5 minute CD that raises someone with full hp/mp and no weakness.
Granite Skin Trait: I want to see this return so badly.
Astra: For those who don't know what this is, it provides protection from 1 debuff. This would obviously only work on debuffs that could be esuna'd. Whm needs some utility outside of juicy heals. I would make this aoe and give it the range of cure III.
A trait for holy: that resets Assize CD. Imagine holy spamming and being able to use assize more than once because of procs.
If they're gonna give whm more attack spells next expansion i'd like more water and holy spells. Please no more stone or aero.
Aesthetic changes I'd like aero 3 to look more like a tornado and not the weird geometrical thing we have now. I'd love, love, love for Holy's animation to be changed to "Holiest of Holies".
That's all I can think of now. Whm toolkit is pretty solid. Yes it could use a bit more utility but who needs utility when you can crit 20k cure II's![]()
Last edited by Divine_Ultima; 01-16-2016 at 10:21 AM.

The heals are pretty solid but I like these ideas of a full raise, or re-raise. I would love to see more party enhancements. There really isn't a lot of defensive play compared to doing as much damage as possible and side stepping. Maybe this is over powered but I wouldn't mind seeing something that procs Stoneskin 2 inside of battle, instant cast. Of course doing all this would mean we need to buff our brother and sister jobs more! And they would have to do something making magic resistance useful.
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