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Thread: WHM 4.0

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  1. #1
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,138
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    I'd actually like traits that would enhance current abilities.

    1) the return of Graniteskin (or something to help stoneskin).

    2) The return of 1.0's raise without weakness trait. Since raise no longer has a long cool down this trait could be attached to Presence of Mind. They could possibly make the trait mutually exclusive with swiftcast.

    3) A trait for stone 2 that heals the highest person on the hate list of a target for a percentage of damage done to a target with stone 2.
    (0)

  2. #2
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,507
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    1 - Everyone wishes for this. We always have been searching for that something that makes WHM stick out other than "Best Heals in the Game", right?

    2 - No. This would technically then make WHM's a bit too powerful in the fact that they ignore the Weakness trait that comes by when you Raise someone. That, and we'd have AST vs. SCH issues when trying to pick one for end-game raids(where most of the time SCH would probably win because it's the king of raid-wide mitigation in most cases).

    3 - Definitely no. Stone 2 is already relatively weak in Heavensward after you obtain Stone 3, which technically is just a 40 potency increase. But I honestly don't want to see more healers DPS without paying attention to the tank's needs when in a tankbuster situation using that trait.
    (0)

  3. #3
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    I would love to have more skills like Assize : Either offensive usage in CS, or healing usage off-CS.
    This can be the "thing that makes WHMs stand out" IMHO.

    An example I can provide is Holy 2 : Deals 500 potency of damage to a target, heals all surrounding friendly units of the target by 500 potency.
    Asylum can be traited too : Now deals DoT to enemies standing in it, while keeping its healing component.
    (0)

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