I have a great idea.
Instead of changing this game to cater for hardcore or casuals, why don't we take the third choice:
A game that's fun and enjoyable to play.
Which it is.
I have a great idea.
Instead of changing this game to cater for hardcore or casuals, why don't we take the third choice:
A game that's fun and enjoyable to play.
Which it is.
Is that why the servers cant hold the amount of people trying to log in as we type right now ?
there are plenty of people who play a game, thoroughly enjoy it, and still hang out on the forums. Enjoyment = dead forums is a false correlation.
@ Seikninkuru
Again people are forgetting that FF11 pre WOTG and Abysea was hardcore, and successful in light of WoW which is the outlier.
and @ Charismatic
You categorize FF11 as casual? O.o i don't think you understand the terms hardcore or casual, which is pry the root of you not understanding my post.
Last edited by Bled; 09-25-2011 at 01:37 PM.
http://youtu.be/CFRfL0fmAOU


I played FFXI from NA release and quit just after WotG...it wasn't hardcore, it was grindtastic, it was moderately successful and when WoW came out my server's pop went from 5,000~ avg at NA prime time to less than 2000~ avg at NA prime time and never rebounded by the time I quitthere are plenty of people who play a game, thoroughly enjoy it, and still hang out on the forums. Enjoyment = dead forums is a false correlation.
@ Seikninkuru
Again people are forgetting that FF11 pre WOTG and Abysea was hardcore, and successful in light of WoW which is the outlier.
and @ Charismatic
You categorize FF11 as casual? O.o i don't think you understand the terms hardcore or casual, which is pry the root of you not understanding my post.
FFXI was the outlier...and I'm saying this as someone who enjoyed the game*
*well to be honest I liked goofing around with my LS mates the game itself was boring as sin.
I'm not understanding peoples confusion with the definition of a hardcore game.. a casual game is typically distinguished by their simple rules and lack of commitment required so in contrast a hardcore game would be the opposite. FF11 was not a casual game! why is that so hard to understand grind tastic or not it was still labeled as hardcore.I played FFXI from NA release and quit just after WotG...it wasn't hardcore, it was grindtastic, it was moderately successful and when WoW came out my server's pop went from 5,000~ avg at NA prime time to less than 2000~ avg at NA prime time and never rebounded by the time I quit
FFXI was the outlier...and I'm saying this as someone who enjoyed the game*
*well to be honest I liked goofing around with my LS mates the game itself was boring as sin.
You can play any game casually or hardcore, I can play Hello Kitty Island Adventure hardcore yet the game would still be a casual game. What I'm talking about is the design and development of the game being hardcore and casual.
Last edited by Bled; 09-25-2011 at 02:04 PM.
http://youtu.be/CFRfL0fmAOU
So what you're after in FFXIV is a game that's very time consuming, difficult to learn initially and with a constantly upward-flowing learning curve?I'm not understanding peoples confusion with the definition of a hardcore game.. a casual game is typically distinguished by their simple rules and lack of commitment required so in contrast a hardcore game would be the opposite. FF11 was not a casual game! why is that so hard to understand grind tastic or not it was still labeled as hardcore.
You can play any game casually or hardcore, I can play Hello Kitty Island Adventure hardcore yet the game would still be a casual game. What I'm talking about is the design and development of the game being hardcore and casual.


You are the first person I have ever heard label FFXI hardcore, I personally found it pretty dang easy, and I played what most people seem to think was the class that needed all sorts of skill, Bard, and I was mithra too boot, as I said in another thread, I routinely played drunk and no one ever knew.I'm not understanding peoples confusion with the definition of a hardcore game.. a casual game is typically distinguished by their simple rules and lack of commitment required so in contrast a hard core game would be the opposite. FF11 was not a casual game! why is that so hard to understand grind tastic or not it was still labeled as hardcore.
a hardcore game is one that is easy to play difficult to master, FFXI was easy to play and easy to master...how hard was it to log on and wait...
wait for airships, wait for nm spawns, wait for ferries, wait for your party to finally form, wait for everyone to get the the camp, wait for everyone to finally stop arguing over which mobs to kill (why we always argued over this I'll never know, we all knew we'd be killing some form of crustacean), Kill one or two mobs, and oh look some one has to log cause it's dinner or something, and it's back to waiting...finally get fed up with the glacial pace of leveling and go do something else...which usually meant faking a D/C so I didn't have to give some lame excuse.
that's not hardcore...that's boring
For curiosities sake did you complete the CoP missions before ToAU came out?I played FFXI from NA release and quit just after WotG...it wasn't hardcore, it was grindtastic, it was moderately successful and when WoW came out my server's pop went from 5,000~ avg at NA prime time to less than 2000~ avg at NA prime time and never rebounded by the time I quit
FFXI was the outlier...and I'm saying this as someone who enjoyed the game*
*well to be honest I liked goofing around with my LS mates the game itself was boring as sin.
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