
Not lazy, tank always needs a cure no matter what hp at unless 100%.So I'll cure 1 for days till I get a free cure 2 and then pop regen but a heal is a heal


I can confirm tanks do not always need cures. People in this game do not need to be at 100% health, Sounds like you are overhealing which is bad in itself.
No other class in the game gets to stand around afk for 10-20 seconds between spells. Theres a reason healers get so many dps skills.

Yeah for killing stuff for story or relic, or just if we are by ourselves. We have 2 dps in a dungeon for a reasonI can confirm tanks do not always need cures. People in this game do not need to be at 100% health, Sounds like you are overhealing which is bad in itself.
No other class in the game gets to stand around afk for 10-20 seconds between spells. Theres a reason healers get so many dps skills.


Its got to the stage where I don't know if you're trolling or not.
If you're ok with healers jumping around between heals and being lazy that is fine by me, but I will just continue to deem them as lazy.

The thing is this if you read I said i'll occasionally throw out dps (if I got a great group) but if I don't then don't expect much. Reffering to 40mins when that dungeon is 20 25mins tops. Since dps were slacking


In a 40 minute dungeon run example the dps are at fault.
However in this thread alone you have said to me that, tanks always need cures unless at 100% and that we have DPS skills only for solo content.
Both of those statements are honestly 100% false.





As a career tank, let me say something here. Tanks aren't made of glass. We don't just break the second our HP drop below 100%. Tanks are actually damn hard to kill in this game as long as they are using their skills effectively. If your tank is bad or poorly geared then no, you probably will not have time to DPS. But if you have a tank that's actively mitigating damage (to the extent that you can in this game, anyway) why not use that time to do something besides stand there waiting for them to get a scrape?
Wrong. Good healers are prepared for many eventualities, and thus carry items to recoup mana. I make Max-Ethers for my static's WHM. Having the item and not needing it is better than needing the item and only having an empty inventory slot.Are you trying to troll right now lol?
If you're carrying high elixir or ethers then something is wrong with your group. Either you're over healing or worrying to much and only using cure 2.
I can understand if the tank is rushing and makes no time for mp to regenerate but that's it those ethers are garbage throw away stuff
Last edited by Ashkendor; 01-04-2016 at 01:43 AM.

Ethers aren't needed maybe for 8man stuff but 4man just throw it awayAs a career tank, let me say something here. Tanks aren't made of glass. We don't just break the second our HP drop below 100%. Tanks are actually damn hard to kill in this game as long as they are using their skills effectively. If your tank is bad or poorly geared then no, you probably will not have time to DPS. But if you have a tank that's actively mitigating damage (to the extent that you can in this game, anyway) why not use that time to do something besides stand there waiting for them to get a scrape?
Wrong. Good healers are prepared for many eventualities, and thus carry items to recoup mana. I make Max-Ethers for my static's WHM. Having the item and not needing it is better than needing the item and only having an empty inventory slot.
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