Quote Originally Posted by Evil-Siren View Post
http://www.gwcdn.com/albums/images/4...0a2b003106.jpg

all I can say ^^


unfortunately they make most of the games easier and easier I really wonder why.
I wish FFXIV was more challenging than activating leve, run to the spot which is shown on the map, kill the mobs in seconds and return. (even on 4-5 stars >__>)
Well I never played FFXI so I can't compare them, but my boyfriend told me how hard it was, to get just one lvl up or the gear u wanted. That u needed a party for everything and the mobs were really hard to kill and that u couldn't just buy everything u wanted because you didn't have enough money xD
That really sounded exciting to me, thats why I started to play XIV cuz I thought it would be the same. =/
It's a shame that SE hand everything to us on a silver platter ;_;
The only exciting thing is DH atm, cuz u need a party of good people, a good strategy and have to be fast to get all chests and kill batraal down in time.

I really hoped they would change something with the new patch but now we get 200 extra slots an chocobos (for nearly doing nothing >___< )
While that is true I consider it mostly an American game developer phenomenon made popular by games like WoW, and then emulated by everyone else. Sure this game was originally designed under Tanaka to be complete and utter "casual" nonsense, but since Yoshi took over he has repeatedly said and demonstrated his plans to offer challenge and content for hardcore players also.

This was almost 100% the result of it being demanded by large portions of the Japanese player base. So be sure to thank them for saving us from our fellow countrymen and their incessant and very vocal whining about how difficulty=impossibility which has driven practically all other mainstream game development into the ground.

Help me Yoshida-san, you're my only hope!