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  1. #1
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    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by AmyRae View Post
    That said, I think the materia system will be more to hardcore player liking, especially since the ultra rare combinations sound like a real pain in the butt (just the way you like it ).
    if you talk to most hardcore crafters in the game you will realize that the majority are not in favor of the crafting changes in general. the main people that are supporting this change is the people that do not like crafting now and will not like crafting after because the mini game itself is the main complaint i hear about and it is not being touched at all.
    (2)


    http://crystalknights.guildwork.com/

  2. #2
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    Quote Originally Posted by darkstarpoet1 View Post
    if you talk to most hardcore crafters in the game you will realize that the majority are not in favor of the crafting changes in general. the main people that are supporting this change is the people that do not like crafting now and will not like crafting after because the mini game itself is the main complaint i hear about and it is not being touched at all.
    Many of the "hardcore" crafters I've spoken to admit the main reason they don't like the new changes, is because they won't be able to make as much money or have as big of a monopoly on the economy. They don't care if these changes may make the game better.
    (2)

  3. #3
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Isaveron View Post
    Many of the "hardcore" crafters I've spoken to admit the main reason they don't like the new changes, is because they won't be able to make as much money or have as big of a monopoly on the economy. They don't care if these changes may make the game better.
    i think you must have hit your head too hard. how is hq items that are 100% sure synths and easier to make and get the hq parts made for going to stop making gil? if anything it will increase the amount of gil the crafters are making because people will be buying the same gear over and over due to them breaking it trying to hq the same item. it's pure ignorance than to think the overall amount of gil a crafter will make will not increase.

    even after the changes if the price on a item drops from 50k to 40k and you sell 20 of them instead of 4-5 of them you make massively more gil. that's not counting people paying them to attach materia to that item after it's sold. if your friends are really that far out of touch with reality then there's just no help for them.
    (2)


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  4. #4
    Player
    AmyRae's Avatar
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    Mar 2011
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    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by darkstarpoet1 View Post
    if you talk to most hardcore crafters in the game you will realize that the majority are not in favor of the crafting changes in general. the main people that are supporting this change is the people that do not like crafting now and will not like crafting after because the mini game itself is the main complaint i hear about and it is not being touched at all.
    I'm okay with the elimination of parts because it never really fulfilled its function, which was to create a "parts market." It simply never materialized. Instead, parts became a way to keep lower leveled, or specialist crafters out of the market for certain products (quite a few things require leveling multiple crafts if you can't find parts), which I believe is the opposite of the intended effect.

    Streamlining the whole process will be good for new PS3 players who join so they can make products they can actually sell to other low ranked newcomers, and ensure there's a good supply of cheaply priced low rank gear available.
    (1)
    (original by GalvatronZero)

  5. #5
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by AmyRae View Post
    I'm okay with the elimination of parts because it never really fulfilled its function, which was to create a "parts market." It simply never materialized. Instead, parts became a way to keep lower leveled, or specialist crafters out of the market for certain products (quite a few things require leveling multiple crafts if you can't find parts), which I believe is the opposite of the intended effect.

    Streamlining the whole process will be good for new PS3 players who join so they can make products they can actually sell to other low ranked newcomers, and ensure there's a good supply of cheaply priced low rank gear available.
    the reason it hasn't materialized is because of low population. why am i going to go make a bunch of hammer grips and put them in my bazaar for months if there's nobody to sell them to?

    if you are crafting then you will make friends that craft and i can assure you if you need a hammer head or hammer grip for an item you are making and bring them the mats they will be happy to make it. i know i do it all the time for others, but i am not going to waste my limited bazaar space trying to sell an item that is not going to sell. if there were people that were in game that needed the item and it would sell, yes, i would sell them, but i am not going to put up a stack for a month to sell one of them.
    (1)


    http://crystalknights.guildwork.com/