Awww, poor baby.I agree with the OP, but, I agree only for one reason that is totally personal and many people will criticalize so, I don't care admitting it....
I HATE CRAFTERS. It's one of the worse things of the game, they require you a time not everyone can afford to, they are not enjoyable or fun, and, what's worse, they are making them useful... At the beginning of 2.1 to 2.2, (thanks god) they were pretty useless. But now you need them for everything, you need them for your relic, you need them for optimal raiding foods and potions, you WILL NEED them for materia, and now WILL NEED them for i210 HQ pentamelded gear for next raid tier (3.2 patchnotes) nice.... Really...
Last edited by Felis; 12-28-2015 at 08:39 PM.
Only thing I want is that they either rework or disable the Overmelding for combat gear.
Working for materia and additional stats is ok. Dumping countless hours/gil into some bullshit RNG is not.
I do NOT want to be forced into mindless zerg content, no matter how much SE wants me to participate.
Thank you very much.
If they make Diadem actually interesting and fun we can talk about doing it.
Mindlessly grinding mobs? Bleh.
Last edited by Granyala; 12-28-2015 at 08:56 PM.
Player
TL;DR - "I don't want to have to do anything to get stuff. Gimme it."
You don't want to Spiritbond. Won't go in the Diadem to get the spoils for Materia. Won't craft or gather anything in an attempt to make a significant amount of Gil. Won't even send your retainers out on Ventures and obtain it that way because you're too lazy to get the coins to pay them. You don't belong to an FC with an Airship that could easily be sent on the cheap to retrieve Materia.
Of all the options available to you, you would rather that it's just handed to you? Wait, I know. Let's just make it so there are no items any more and everyone just does the same damage and everything is only for glamour. And everything should be bought with hugs, too. This may sound mean, but you're basically asking them to eliminate a system that rewards a player for putting in effort so you don't have to. You aren't entitled to things because other people have them.
Stop it.
Heh. I'm sure it's nothing personal. I can tell you I shy away from crafting and crafters as far as I can as well, so whenever crafting becomes relevant (mandatory) for a piece of content, that content becomes irrelevant to me. (Well sort of. I do the non-crafting parts and hope the rest falls into my lap somehow.)
I barely manage to do an Ixal quest or two to slowly creep them up to 50 so I can make glamour prisms for less than a tenth of the MB cost. Has already saved me a good 400k in the long run just with leatherworking and weaver. But even crafting those feels like such a drag I feel like figuratively slitting my wrist. Now, I'd normally just opt out of it entirely, but then I'm gonna be overcharged multiple times over on the market. Pick your poison, you can only lose: either your gil or your sanity.
It's easy to develop an irrational aversion to crafting (and crafters) under these circumstances. Can't blame anyone here.
Last edited by Zojha; 12-28-2015 at 09:12 PM.
you have a right middle, spiritbonding can be quite long if you don't use the right level of content aimed for the item and without potion or item for speed it.
diadem is a mindless zergfest it's ok if you do something else like talking with someone or look a movie next to it.... but not that good as content.
personally i use my airship and gather tons of materia (we are a very small fc with 3 airship ^^) then get the materia not that hard, but i must point out that gather materia is a chores more than fun!
1) absolutely correct. I do NOT want to be forced into shitty grind content that is so mundane and boring that it should be done via automated bots.You don't want to Spiritbond. Won't go in the Diadem to get the spoils for Materia.
Won't craft or gather anything in an attempt to make a significant amount of Gil. Won't even send your retainers out on Ventures and obtain it that way because you're too lazy to get the coins to pay them. You don't belong to an FC with an Airship that could easily be sent on the cheap to retrieve Materia.
I don't know about you but I play a game to be ENTERTAINED not bored to the point that my skull implodes if I don't watch a movie next to it.
2) Unable to assess right now. We would need to wait for 3.2 to hit and for the prices to find equilibrium in order to gauge how feasible it is to just buy the materia of the MB.
Actually you can.
Crafting is fun system/ability wise.
It's just the layers and layers and more layers of stupid grind sprinkled with RNG that drag stuff out to the death and scare many players away.
Imho sad, because this game has the coolest crafting system I've ever encountered.
So blame the one that deserves it: SE.
Diadem gear itself is convertable iirc. Spirit bond gear for materia while you farm more gear for spirit bonding and materia? Sounds like double dipping to me.
This isn't a new conversation btw. The "oh noes my battle class cannot make money" debate is as old as the game itself. there are PLENTY of ways to make money as a battle class. What do you want? A button that you press and gil goes into your pocket? Might I point you towards the RMT if thats the case.
EDIT: What's one of the most lucrative ways to make money in this game? Clear selling. Who does that? DoL? DoH? Nope. Battle classes. If you *ahem*suck*ahem* at dol/doh/ventures, desynth, rng, everythign else that makes you money, then my advice is get good and sell some runs. Bam. Instant gil in your Battle Class pocket without having to "grind" or provide any other effort at all. In before "But I can't find 6 other people who play with me T_T" older content doesn't need a full group to clear, especially unsynced.
Last edited by Itseotle; 12-28-2015 at 10:49 PM.
I pretty much agree with you on every point.I agree with the OP, but, I agree only for one reason that is totally personal and many people will criticalize so, I don't care admitting it....
I HATE CRAFTERS. It's one of the worse things of the game, they require you a time not everyone can afford to, they are not enjoyable or fun, and, what's worse, they are making them useful... At the beginning of 2.1 to 2.2, (thanks god) they were pretty useless. But now you need them for everything, you need them for your relic, you need them for optimal raiding foods and potions, you WILL NEED them for materia, and now WILL NEED them for i210 HQ pentamelded gear for next raid tier (3.2 patchnotes) nice.... Really...
The problem with Crafting isn't so much what Crafting does within the game, It's entirely the pure greed that those behind Crafting suffer from.
I'd be perfectly OK with Crafting being required for my Relic, if Crafters weren't trying to charge me 10 million or more for the materials i need.
I would also be perfectly happy to pay a Culinarian or Alchemist for the things they make if the prices they charged were in any way reasonable. I refuse, on principle, to pay 50k for a single piece of HQ food.
Being an MMO, I like to see things in the game that encourage us to seek out others. The problem is that those involved with crafting are only interested in making huge amounts of Gil to the detriment of those who simply make do with the Gil we make doing our regular activities.
I still remember encountering Crafters who would outright refuse to finish Melding my base relic during 2.0 unless i paid them thousands of Gil, despite that i had all the materials myself and all they needed to do was click the accept button.
TL;DR, Crafting is fine. Crafters are what we dislike. And once i finish getting my Battle Classes to 60, i fully intend to invest the time to getting all my DoH/DoL classes to cap just so i can offer the services others charge millions for, at an affordable rate.
If SE wouldn't make crafters jump through so many ridiculous hoops they wouldn't feel the need to charge outlandish prices in order to compensate for the absurd amount of time and gil invested into leveling / gearing them to the point that they can offer these services.
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