Simply why not just ask reward a relic after A4S clear for what Players who "Like" challenges would ALSO like to obtain Relic Weapon?Very few people have the time to conquer the hardest challenges in the game AND complete the relic questilne....
....An alternate path might be "Complete all of the Extreme Primal Trials and the Binding Coil of bahamut without echco and under their original item level caps."...
So they can conquer the hardest challenges in the game AND complete the relic questline at the same time. ^^;

Uhhh... a 3.15 relic was not meant to be done in a year. There will be another patch with another set of relic requirements in 3.25 - which will be here mush sooner than a year out.
Also, I think what people are arguing is that we don't want to grind the same crap we've been grinding since PRE-expansion to get a Heavensward relic and that there should be some different options for obtaining it.
A choice and option no one will do because it doesn't reward anyone more for the time and effort than the alternative easier methods.@Reilyn, you failed to quote the rest of what I said and then said I didn't bring a single decent argument forward. Please don't quote snippets and ignore the rest of what was said.
The OP suggests things like extreme trials, yet you can already do these as a way to obtain your relic if you really wanted to. The fact you can even buy unidentified items with tomes gives people a HUGE window with what content they want to do since dungeons, trials, raids, hunts and maps all drop them.
The last relic was mostly a linear 'do this, do this', and now they've actually given some choice, people are still complaining and wanting more.
We already have a choice and an option.
That's like giving a person the 'choice' of either sweeping a floor for $10, or going 12 rounds vs tyson for $10. What do you think the person will opt to do?
My suggestion is to put larger material rewards behind something at least as difficult as A1S; something that you know not everyone can do, or is willing to do. It'll still take alot of time for much of the player base, just like titan hm was back in 2.0 while still leaving the alternative grind path in tact.
Dismissing the OP by saying we already have a choice without even mentioning the effort : reward not being in line makes what you say any better how...?
Last edited by Reilyn; 12-24-2015 at 12:11 PM.
Older extreme primals give 20 poetics. Coil gives 10 to 30. So that's 2,720 to 900 runs for only half the items. Bismarck and Ravana EX give 15 and 20 law respectively. That's 1,360 to 1,810 runs for the other half.
How is that a midcore solution?
Reilyn wasn't talking about the length of time for the current grind. They were talking to your 'midcore solution' which isn't really comparable to the current options to gather the unidentified items.

Yeah, not going to beat around the bush, they completely, 100% focused on the wrong part of what the problem with relic is. And I'm starting to feel this is intentional. It's an unmotivated garbage grind for garbage that gives them an excuse to not deliver anything to the game again for two months or so.
Why can't it just at least cater to both in different ways? Keep your high-resource, low-effort path in, but let people do challenging content to go a bit faster in it. You motivate people to do well in the game that way while keeping something for the casuals. Nobody loses.
Last edited by Arashmin; 12-24-2015 at 01:40 PM.


These 'challenges' would just be side stepped by people buying runs. It's best people just run alex 800 times instead if they actually want one. Also, those particular runs wouldn't actually be all that challenging unless was doing it in duty finder with strangers.

In that sense you can also effectively sell faster Alex clears with the strategy you mention. There's no less potential for abuse, and it would actually get people to run all content, not just the ones they're trying to force upon people.



That is what raiding is for.Yeah, not going to beat around the bush, they completely, 100% focused on the wrong part of what the problem with relic is. And I'm starting to feel this is intentional. It's an unmotivated garbage grind for garbage that gives them an excuse to not deliver anything to the game again for two months or so.
Why can't it just at least cater to both in different ways? Keep your high-resource, low-effort path in, but let people do challenging content to go a bit faster in it. You motivate people to do well in the game that way while keeping something for the casuals. Nobody loses.


You can't be serious.That's the thing, relic is the only thing NOT obsolete. It's the only piece of gear that upgrades, while thordan will forever be 205 and gordian will always be 210, and esoteric weapons will be uncapped in 3.2, the relic will be upgradable to somewhere between 220-240 in 2.25. And if 2.25 comes out as fast as 2.15, itll only be a few weeks after 3.2. The one thing I would really like to see though is customizable bonus stats, that would make it stand out even more as the relic can have optimal bonus stats while tomestone wpn might not.
Where is the difference between:
Beat NEW boss / gather tomes in NEW content to acquire NEW weapon
Gring OLD content yet AGAIN for 1000x in order to "upgrade" the stats of your weapon
In both cases your efforts in Tier [x-1] are COMPLETELY invalidated (esp so if SE simplifies the earlier steps so peeps can catch up to the current grind step).
Only difference that makes you feel like you "keep your weapon" is that you get to keep the model... uh well a projection crystal can take care of that for a lot less mindnumbing grind.
If you think your relic will NOT be obsolete come the next patch you are simply lying to yourself.
You mean the raids that have inferior weapons for multiple jobs, inferior gear to diadem, doesn't give a title, and pretty much has very little to no motivation to get people to participate in them as is when they offer less progress for the effort toward the relic weapon compared to anything else? As if raid participation wasn't already suffering...
Last edited by Reilyn; 12-24-2015 at 05:55 PM.
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