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  1. #81
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Granyala View Post
    Problem: they aren't awesome or special in any way.

    They have a unique model but other than that they are just a run of the mill item with an item level of [X] that gets invalidated every patch that brings a new item level [x+10].

    Imho: long time grinds + obsolete at the next DEVs convenience don't mix.
    That's the thing, relic is the only thing NOT obsolete. It's the only piece of gear that upgrades, while thordan will forever be 205 and gordian will always be 210, and esoteric weapons will be uncapped in 3.2, the relic will be upgradable to somewhere between 220-240 in 2.25. And if 2.25 comes out as fast as 2.15, itll only be a few weeks after 3.2. The one thing I would really like to see though is customizable bonus stats, that would make it stand out even more as the relic can have optimal bonus stats while tomestone wpn might not.
    (2)
    Last edited by Whocareswhatmynameis; 12-24-2015 at 07:32 AM.

  2. #82
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    All weapons are obsolete. The raiding weapons don't upgrade - if you want to progress you sink another couple months into learning the new raid. The EX trial drops are the same way, slightly lower than the raid because it takes less time to learn one fight. The relic takes the amount of time to grind as it does to clear a raid (granted, there's a distribution of raid clear times and grind times, but I think the mean time for both is similar). The rewards are similar: raid weapons need to be replaced every couple months, the new raid is gated behind the old. Relic weapons need to be maintained, the new grind gated behind the old.

    The only way to keep your weapons relevant longer as new content comes out is to play more casual content and less of the bleeding edge that requires it. Wait until weapons strong enough to do the raids easily (without the grind) drop from casual content a year down the line. Getting the best weapon for the most +1 hard raid right now is probably not for you
    (3)
    Last edited by KaitlanKela; 12-24-2015 at 07:53 AM.

  3. #83
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Catwho View Post
    Considering the 2.x relics remained best in slot until level 59, and they were good for at least six months to a year prior to that, I think the argument of "it'll only be good for two months" is kind of flat.
    this it one of the worst falsehoods I have seen in a good while. zeta stopped being good around lvl 54-55, where it was getting trumped by things with higher wep dmg and stats. reminds me of the tank who didnt upgrade his gear at all in library.
    (1)

  4. #84
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    The one thing I was looking forward to (anima) is not only an insanely ridiculous time sink of epic proportions but they've confirmed that it's already going to be outdated in 2.0. This letter confirmed my worst fears and was the nail in the coffin for me. I don't have a job and as such can spend insane amounts of time in game- but only if it's *fun and rewarding* That aspect is gone for me.
    (0)

  5. #85
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Cwestcott18 View Post
    There are plenty of other things to do other than these weapons for fun
    There is other fun content, so is ok then to make boring lazy content.

    Ok.
    (7)

  6. #86
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,358
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    People keep saying this is WAY to MUCH...

    I play 1-2 hours day. currently sitting at 11/80 1 week out of patch. so in 8 weeks I will be done. My only issue is I'm losing out on my leveling of other jobs right now. But after 8 Weeks if I'm done great I can go back to leveling jobs.

    Also 8 Weeks doesn't seem like an overly long time.
    (5)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #87
    Player
    Harz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Harz Krislnen
    World
    Ultros
    Main Class
    Paladin Lv 70
    To be honest the dumbest thing about what he said regarding rewards for challenging content vs. rewards for time investment/grind is that Savage probably requires more time investment/grind than this relic.
    (1)

  8. #88
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    @Reilyn, you failed to quote the rest of what I said and then said I didn't bring a single decent argument forward. Please don't quote snippets and ignore the rest of what was said.

    The OP suggests things like extreme trials, yet you can already do these as a way to obtain your relic if you really wanted to. The fact you can even buy unidentified items with tomes gives people a HUGE window with what content they want to do since dungeons, trials, raids, hunts and maps all drop them.

    The last relic was mostly a linear 'do this, do this', and now they've actually given some choice, people are still complaining and wanting more.

    We already have a choice and an option.

    Also, something not harming the game doesn't validate it to be automatically implemented.
    (2)
    Last edited by WinterLuna; 12-24-2015 at 09:18 AM.

  9. #89
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Harz View Post
    To be honest the dumbest thing about what he said regarding rewards for challenging content vs. rewards for time investment/grind is that Savage probably requires more time investment/grind than this relic.
    Not that dumb. Not right now i grant you that, but is getting damn close.

    And the issue here is that you can`t convert challenge into time. How much time is a A4S kill. 2 days? 4 months? How do you measure? You just grab how much the statics with kills have took since the raid opend and then you add the rest of the stage and normalize them? What kind of conversion is that even?

    If we continue this trend, and with latest statement of SE it will surely continue as they have failed tremendously at seeing the issue here (they basically thing we are worried about iLevel... lel) i wouldn`t find rare future stages of relic being on par of the raid weapons themselves.
    (0)

  10. #90
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Some people in my FC got their Relics in just 4 days. With some teamwork and planning it is not that bad.

    Aside from that, Relics were only meant to fill in the niche of Grindy Content for people who like that kind of stuff.

    Alex Savage = first set of 210 Weapons available (challenge and skill party content)
    Relic = 2nd set of 210 Weapons (Grind and Solo)
    Void Ark God Dip = 3rd set of 210 (Much later 210 weapons requires no challenge Just upgrade the Eso weapon)

    I don't think it is the Relic Quest that is the problem, just entitled players not understanding what niche it fills.


    and why should these highly desired ff items be limited to acquisition by a grind niche playerbase?
    (1)
    Last edited by Marcellus_Cassius; 12-24-2015 at 10:58 AM.

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