Results -9 to 0 of 29

Threaded View

  1. #15
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nezerius View Post
    snip
    I addressed this a bit in the above post but I'll elaborate.

    Even if you changed parry scaling to make the rate closer to 50% with modest investment and the amount mitigated like 30, 40, or even 90-100%, stop and consider whether you would really be swayed by that over crit, ss, etc, especially when they compete for slots on your gear. You probably wouldn't.

    And again, the RNG argument is a judgement based on assuming parry is supposed to be doing something that was never designed to do. You have CDs for when you need reliable, guaranteed mitigation.

    Quote Originally Posted by Merkava View Post
    Could you provide proof on the "hundreds of thousands of damage"? Auto-attacks do indeed consist of a huge amount of tank damage but the "hundreds of thousands of damage" part needs to be proven. The problem, as it stands, is that it seems that the scaling of the parry stat is poor (apart from the RNG factor). But it is true that detailed studies have not been done in the matter.
    I misspoke, currently this is not the case. A recent A2 parse showed that I mitigated about 40K in a 7 minute clear in a full DPS build (min parry on left side, full slaying). I'm not going to post that here because I don't feel like being banned but I am on FFLogs, you can find it. However, it used to be much much higher during progression on that fight, when I stacked more parry on my left side due the the 100% physical nature of that fight and the fight took longer due to less gear and me wearing more melds than slaying.

    Still waiting for a math whizz to drop some numbers on that whole DRK MT thing.
    (0)
    Last edited by Syzygian; 12-23-2015 at 07:54 AM.