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  1. #11
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Honestly, I feel this is ultimately a design issue by the devs. When people are looking at over an 100+hour grind, the last thing they want to do is make the parts of it take longer. A 20 minute run going to 25-30 minutes looks like a 100+ hour grind going to 150+ hour grind.

    Quote Originally Posted by Granyala View Post
    It's the job of the DPS to assess what the tank is capable of and DPS within these constraints w/o pulling threat (unless the mob hits like a wet noodle/dies on the way to the DPS, it that case no one cares), that's why FF-XIV has a built in aggro meter.
    Honestly, I steal hate in Expert dungeons with tanks in 205 weapons, nevermind scaled down stuff. When I am in Expert, I am hugging the tank so they can easily grab it back. When I am doing a leveling dungeon, I don't care if I am tanking.
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    Last edited by Kaurie; 12-21-2015 at 05:51 AM.