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  1. #11
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Ashelia_Ferron View Post
    I'm just worried about the third step. The part that requires you to trade items obtained from beast tribe, dungeons, and crafting.

    It's going to blow
    Last step is 800 or so alex runs without the tombstones factored in.
    (0)

    Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.

  2. #12
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by UnstablePersonality View Post
    Last step is 800 or so alex runs without the tombstones factored in.
    If your a devoted crafter im assuming that step would be as bad to be made out, on ones own you can make the crafted items for 1 item on your own, working with 2 other crafters should be enough to do everything and if not beast tribes and occational runs and daily maps should help alot with poetics and law along the way, everything combined with daily activitys doesnt seem to bad, if you grind however, yea looks bad XD
    (1)

  3. #13
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    The (lack of) story behind these weapons bother me, when it, quite literally, invalidates what you have done with a zeta weapon and it's (already shallow) legend.

    Most of the steps has you revisiting 2.0 content rather than new content, and because of the unsync option, it does't necessarily "breathe" life into the queues either when people can just usnync it.

    And as a MCH, I find it incredibly hard to justify doing this (even in "preparation" for the next relic step" because not only is the finished weapon a very small upgrade, its arguably a downgrade from my thordan weapon, especially in the current perspective in the game that I really feel I can't be bothered to go beyond dailies and raid logging.
    (2)
    ____________________

  4. #14
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Honestly I saw the requirements, laughed and walked away. I'll just stick to my current weapons, not worth the headache for, as I recall with last relic, being able to get weapons of almost similar stats (maybe a few points shy of the relic). I am perfectly fine with that.
    (3)

  5. #15
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    The immediate problem I see from my perspective is that this weapon is supposed to be geared towards the casual player. From the steps that I have seen listed, this is for anyone but the casual player.
    (9)

  6. #16
    Player
    Riki_Namu's Avatar
    Join Date
    Dec 2014
    Posts
    64
    Character
    Dark Namu
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by neoxdeciple View Post
    If your a devoted crafter im assuming that step would be as bad to be made out, on ones own you can make the crafted items for 1 item on your own, working with 2 other crafters should be enough to do everything and if not beast tribes and occational runs and daily maps should help alot with poetics and law along the way, everything combined with daily activitys doesnt seem to bad, if you grind however, yea looks bad XD
    benefits of a big FC with master crafters in every job. LOL
    (0)

  7. #17
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Riki_Namu View Post
    benefits of a big FC with master crafters in every job. LOL
    haha i can imagine! only a few crafters in my own, myself being the maxed player. but a few with 60s, going to be just a challenge to see if we can get people to pull together :P
    (0)

  8. #18
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Anima seems to be a big rehash of the 2.x relic series starting from Atma.

    Crystals = Atma
    I skipped this part since I had 3 zetas. It's nice that once you've progressed in your first Anima, you can pick up the prior quests with any other job to progress in it if you want to help people out etc. The drop rates for the crystals sound like they're way better than OG atma, and you can get them even while levelling unrelated jobs so that's a plus.
    Dungeons = Light farming for Novus
    Hated that you didn't have a choice on which order to tackle the dungeons. Lore-wise we only revisit dungeons in our memories ala the CT weekly, so it doesn't make much sense for Ardashir to tag along. Though I suppose it doesn't make sense to test our weapons against memories, either huh. Guess suspension of disbelief is in order. This phase felt really extraneous since it's one and done + can unsync the ARR ones.
    Unidentified junx = Zodiac but with grind
    Personally feels about 50% overboard. I like that there are multiple ways to get these items, but 20 each? geez. Crafted part still doesn't bother me though it doesn't validate specialties except as a way to exclude omnicrafting, and the materials are nothing special. I DO NOT LIKE having to carry around 8+ new currencies not including the old beastman FATE stuff. Seriously use the damn currency tab more. I'm on this phase and all the HW currency junk as a crafter is getting in my way.

    The devs really seem hate it when players grind out content in a week whether raid or relics, and I agree with that sentiment. These 210sweapons aren't much better than Thordan and with only a few exceptions not better than Gordian/enhanced Esoterics, but the models look mostly nice (dat bard bow though...) and the awoken effect looks amazing. Not to mention you get a "free" 200 esoteric-looking weapon from just farming fates (albeit with better drop rates) and levelling dungeons.
    (1)

  9. #19
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jeykama View Post
    Anima seems to be a big rehash of the 2.x relic series starting from Atma.
    Of course they chose to leave out the part that was the most well recieved and liked among the playerbase; the questline to create the base relic.
    (0)
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  10. #20
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RiceisNice View Post
    Of course they chose to leave out the part that was the most well recieved and liked among the playerbase; the questline to create the base relic.
    Are you kidding, you don't remember the amount of whinging that happened when apparently no one but raiders could clear Titan HM.
    I wouldn't have minded a skill check like at least Ravana HM though.
    (0)

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