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  1. #1
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sephrick View Post
    This sounds about spot on.

    They're supposed to release their intended list of new and shuffled abilities for classes when 1.19 is released so they can get player feedback for 1.20. I wouldn't be surprised to see nukes moving to THM to make it more logically in line with BLM.
    The problem with this concept is the lore behind conjurers. Here is a quote from Zam about Conjurer's guild

    "The arms of the conjurers are gifts from the bosom of nature, and they enable us to enact her will by imbuing us with her power. The spells of our order require a soul to be cast upon, but exert their influence on those in the immediate vicinity as well. That is to say, we thrive when our enemies and allies are numerous and nearby. We command the six elements to enhance our friends' strengths, as well―another gift for which we are oft sought out. The manipulation of natural forces taxes the mind. We have our own techniques for refreshing ourselves, and aetheryte is available to us as well, but you must know your mind's limitations."
    Personally I don't care if CON or THM lead to WHM, but I have been struggling with this ever since the jobs were announced. If CON lose their nukes, it will contradict the lore but if they become WHM which is likely it doesn't make much sense for the WHM to have the nukes. Not sure which way they will go.
    (0)

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Royal View Post
    The problem with this concept is the lore behind conjurers. Here is a quote from Zam about Conjurer's guild



    Personally I don't care if CON or THM lead to WHM, but I have been struggling with this ever since the jobs were announced. If CON lose their nukes, it will contradict the lore but if they become WHM which is likely it doesn't make much sense for the WHM to have the nukes. Not sure which way they will go.
    On jobs you will lose certain class skills. They will most likely lose DD skills in favor of skills that help better heal and protect the party, making that job more efficient in a party situation.

    Ps, I wouldn't call any conjuror spell a nuke, lol.

    And for lore, every class will have new lore to intertwine with the existing lore. Lol at glad and palidinfor instance. The only similar thong is they both use a sword.
    (0)
    Last edited by syntaxlies; 09-22-2011 at 11:15 AM.

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Royal View Post
    The problem with this concept is the lore behind conjurers. Here is a quote from Zam about Conjurer's guild



    Personally I don't care if CON or THM lead to WHM, but I have been struggling with this ever since the jobs were announced. If CON lose their nukes, it will contradict the lore but if they become WHM which is likely it doesn't make much sense for the WHM to have the nukes. Not sure which way they will go.
    I'm thinking jobs will have their own lore that transitions from the originating class. As others have suggested, maybe some of the lore for White Mage is that you lay down your offensive magic in favor of more potent healing spells. For Thaum > Black Mage maybe the Black Mages are a branch that focus specifically on the death aspect in terms of magic. My point being that the lore of the jobs doesn't have to follow the lore of the originating class 100%. They are separate entities for all intents and purposes.
    (1)