The localisation team do a great job with this game, and I personally enjoy the flair they add rather than doing a literal translation.
Absolutely right, and here is the wikipedia article for reference.
The localisation team do a great job with this game, and I personally enjoy the flair they add rather than doing a literal translation.
Absolutely right, and here is the wikipedia article for reference.



Oh, so THAT's where it comes from.Absolutely right, and here is the wikipedia article for reference.How ever this is not what this move referes to. It actually refers to the chinese martial arts principle of Dantian (literal translation is "Elixir Field"). These are focal points on the body that are believed hold the meditative energy/body energy in general. Its an apt name for this move which is about releasing energy that has been stored.
Interesting...in that case yeah, it is an appropriate name, then.
Thanks; I got to learn something new.
Naming the gear after the boss seems uninspired to me, but that goes for a lot of of Japanese things. I don't like how the localization team uses a mix of strange English in scenes that it clearly does not belong in, such as the conversation between Alphinaud and Krile when they meet in 3.1, people don't talk in a formal manner on occasions like that. But regardless of that, Bahamut is a great wyrm that people dread so it only makes sense.



In that case I;d like to rename the Primal weapons from EX and upgrades to "(Primal's) (Weapon)" and "Augmented (primal's) (weapon)" then
Seriously I like the naming conventions for the game's weapons/armor, what I don't like is reducing the epic Starforger title into a single letter (The Meat X titles are also something I dislike). but there's not much we can do about those short of massive protests (like that's gonna happen over something this petty) or infiltrating the loc team with a time machine
Last edited by Morningstar1337; 12-14-2015 at 12:49 PM.


It being a real thing still doesn't make it a good name for this ability specifically. They have nothing to do with each other other than general monks-use-Chinese-martial-arts-stuff themes.The localisation team do a great job with this game, and I personally enjoy the flair they add rather than doing a literal translation.
Absolutely right, and here is the wikipedia article for reference.
Now we just have to wait for the developers to add a monk ability actually called 丹田 and watch our English localization team scramble to either call it something else entirely unrelated or retcon the existing cannon ability into some other name. I'm looking at you, massive amount of unnecessary thought put into renaming Labyrinth of the Ancients Titan.


The amount of irony in this sentence is mind-boggling. They have 'nothing' to do with it, yet it has something to do with it. You may not like it, but trying to deny facts is just being delusional. Monks are the only DPS class that has it's own Heal ability (disregarding the life steal that DRGs have). Monks have the ability to heal, because of their real life lore. They are able to harness their own Chi to recover. Even in the game as you reach L60, you open all your Chakras (being the Indian equivalent to Chi) this gives you the ability to harness the energy that it provides in your own body to unleash a powerful force. The OGC of Elixir Field can also be explained by this as they must regain enough energy to unleash it again.
I know nothing about Martial Arts, but it doesn't take a genius to figure this out.
On that subject of not having anything to do with Monks, why not change Chakras too and rename it Leesins (forgive me...).
Last edited by xXRaineXx; 12-14-2015 at 02:37 PM.
While i agree that Elixir Field makes sense in the justification of MNK, you're kind of wrong on this account.
PGL is the one that earns Second Wind. A term very often used by athletes, runners, boxers (in particular) etc. to refer to a burst of energy after one has initially hit 'the wall' of exhaustion where they feel they can't push on. After enduring through the wall, they usually find a resurgence of breath/energy and continue to push further. Given the class, and possibly the localization, there's nothing mystical about Second Wind at all, it's just a result of the PGL's fisticuff training.



You can say that, but if you look at the animation, the character definitely strikes a very martial arts pose with a small stamp. There's also the fact that during the animation you can clearly see energy being drawn into the pc through the atmosphere, so it's possibly a result of martial arts training.
I agree that literal translations don't always work, I think this might be a case. I saw in the article that it could also be translated as "sea of qi" which I think sounds awesome and fits much better. However, after dwelling on it for a while, I realized that the animation where it bursts out, in combination with calling it "sea of qi" could have some unintentional euphemistic implications. Regardless, I'm not totally sold on "elixir field."The localisation team do a great job with this game, and I personally enjoy the flair they add rather than doing a literal translation.
Absolutely right, and here is the wikipedia article for reference.
Since we're also talking about weird skill names for jobs like WAR/PLD, what's up with WHM's "assize"?
Our memory of their faces is fuzzy, like an unidentifiable wad of fibers. -Anonymous Epitaph to the Warriors of Lint
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote






