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  1. #1
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Very well, but they must make normal alex and faceroll ark 10 times harder so nothing is either 2hard or 2easy.
    (0)

  2. #2
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fourbestintoner View Post
    Very well, but they must make normal alex and faceroll ark 10 times harder so nothing is either 2hard or 2easy.
    Either they make it so that Normal Alex doesn't give gear, so both Normal Alex and Savage Alex are tuned for similar gear (so you can't overgear Normal Alex by 25 ilv). Or they make it so that Savage Alex don't give gear and is only achievement/mount. But either way, there should be a story mode most people get to see (with random groups, not statics), before they're 2 patches outdated with echo and a higher ilv.
    (0)
    Summoner first, Scholar second...but mainly crafter.

  3. #3
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SchalaZeal View Post
    Either they make it so that Normal Alex doesn't give gear, so both Normal Alex and Savage Alex are tuned for similar gear (so you can't overgear Normal Alex by 25 ilv). Or they make it so that Savage Alex don't give gear and is only achievement/mount. But either way, there should be a story mode most people get to see (with random groups, not statics), before they're 2 patches outdated with echo and a higher ilv.
    Well, is 3.2 there is a pretty high chance story mode will be gone.

    There is always youtube, waiting a patch or two, or sitting out until the next expansion. I am sure players who can't raid can find something fun and captivating in the other 95% of the content designed and catered to them.
    (4)
    Last edited by zosia; 12-09-2015 at 01:50 AM.

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by zosia View Post
    Well, is 3.2 there is a pretty high chance story mode will be gone.

    There is always youtube, waiting a patch or two, or sitting out until the next expansion. I am sure players who can't raid can find something fun and captivating in the other 95% of the content designed and catered to them.
    I don't see a problem with no story mode (or otherwise keeping a part of the playerbase from seeing said story) provided that the fights do get tuned down that people can experience eventually. That was my concern with something like SCoB (specifically T7) until they introduced mechanical nerfs alongside with it. Then came FCoB where it only really needs echo to make it plausable with a DF group.

    The issue at hand is just that there's no content to tide over people who can't/won't invest the time needed to learn and down savage modem and still want some sort of raid content.
    (1)

  5. #5
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by zosia View Post
    Well, is 3.2 there is a pretty high chance story mode will be gone.

    There is always youtube, waiting a patch or two, or sitting out until the next expansion. I am sure players who can't raid can find something fun and captivating in the other 95% of the content designed and catered to them.
    No there is no chance of story mode being gone. Yoshida already stated that they are thinking about 3 different difficulties, not about removing one. Stop spreading misinformation.
    (9)

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fevelle View Post
    No there is no chance of story mode being gone. Yoshida already stated that they are thinking about 3 different difficulties, not about removing one. Stop spreading misinformation.
    They said if they had the resources they would do a three tier difficulty (which imo is the best solution, given that they're properly tuned), but I don't think the former is the case. If it's not, then the second best is having a normal mode that will eventually tuned down to be accessible (usually in the catch up patch, or after the next tier is released) and savage staying the way it is. I mean even for S.SCoB, my group ultimately went back in there after having farmed FCoB; we had no period of time where we were stuck in a rut hitting the same content over and over, but at the same time didn't exhaust the raiding content.

    And even then, I don't think zosia was spreading it as a solid fact, just the possibility that it can happen.
    (0)
    ____________________

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RiceisNice View Post

    And even then, I don't think zosia was spreading it as a solid fact, just the possibility that it can happen.
    "High chance" can mean only so many things.

    The problem with it is that you are asking one group or the other to lose interest and spin their wheels. Non-raiders have their limits of patience too.
    (1)

  8. #8
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Fevelle View Post
    No there is no chance of story mode being gone. Yoshida already stated that they are thinking about 3 different difficulties, not about removing one. Stop spreading misinformation.
    Lololol, they even said in the last live letter that that they were considering scrapping the normal/savage system is favor of something else. They also said they don't have enough resources to develope three tiers of difficulty. Both those statements were made in live letters/interview by yoshi-p himself. And I am the on spreading misinformation? ha!

    I think we are returning to the ARR model of raiding, so enjoy that when it comes =p

    Quote Originally Posted by Kallera View Post
    "High chance" can mean only so many things.

    The problem with it is that you are asking one group or the other to lose interest and spin their wheels. Non-raiders have their limits of patience too.
    yeah, a high chance, still a chance none the less. In the last live letter, Yoshida said it himself, they might move away from the normal/savage model. That seems like a big "might" considering the second installment of alex is less than three months away.

    If they came out publicly and said "yeah, we might get rid of the normal/savage model", that leads me to believe it has been talked about quite a bit behind the scenes.

    Also, alex normal was so easy and the loot was invalidated so quickly, casual players were already spinning their wheels a month after alex normal was out.
    (3)
    Last edited by zosia; 12-09-2015 at 06:33 AM.

  9. #9
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by zosia View Post
    snip
    I'm starting to think you don't even pay attention to what Yoshida says and make it all up. He stated that he considers Normal very successful and that he was glad many people got to clear it, while Savage has unexpectedly low clear rates (don't know why he was surprised). From what, how did you manage to get "Normal is going and Savage is going to remain."? It seems to me that Savage is going to tuned lower, likely somewhere in between Second Coil and Savage, while Normal either remains, or is tuned to a higher level similar to that of EX primals (the originally advertised difficulty). Either way, you're misinformed.

    In the end it just boils down to how much players they want to appeal to, and that's the majority. Assuming 300,000 have cleared normal, 80,000 have cleared A1S (which would be similar difficulty to a lower tuned savage I'd assume), and 5,000 have cleared A4S, removing Savage and opting in for Normal + Extreme mode would result in 375,000 appeased players. Now, if you remove Normal and Keep Extreme + Savage you get 80,000 happy players, resulting in just under 300,000 unhappy players. Seems like common sense to me as for what they'll do.
    (7)

  10. #10
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by zosia View Post
    Lololol, they even said in the last live letter that that they were considering scrapping the normal/savage system is favor of something else. They also said they don't have enough resources to develope three tiers of difficulty. Both those statements were made in live letters/interview by yoshi-p himself. And I am the on spreading misinformation? ha!
    Not really, RiceisNice gave the correct information.

    If SQEX scrap the lowest difficult, they're gonna lose even more players than with current Savage.
    (4)

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