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  1. #1
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Velhart View Post
    stuff.
    Its 100% possible to make NMs work in ffxiv. Just like it\\\\'s possible to make other content work.

    The problem is even on some of the easiest content. People struggle. So they keep bringing out these ideas in the context that "anyone" can do it rather than make it challenging.

    They can make the trash in diadem interesting. They just chose not to.

    One of the things that made trash in FFXI a threat was they hit like a nuke. And to reduce this you had to constantly debuff their buffs, keep up slow/paralyze/silence/bio.

    In ffxiv the monsters gain permanent immunity it seems if you try to keep these up.
    (4)

  2. #2
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    For some reason can't edit:

    They could make trash do meaningful buffs that must me one Ilm punched. Or remove the resistance, and have the drg keep up slow during his rotation. Have this other job do silence on magic moves and stun on physical. Make these moves happen often, and maybe even combo with other trash. Maybe a monster could do a AOE sleep, and another monster does some kind of suck you in move. To survive this mechanic you have to have dPS get behind healers so the wind sucking you win is less effective on the healer. And the healer can get away. So 4 people must eat sleep but make it so healer can wake everyone afterwards otherwise the trash will wreck the party one person at a time.

    However this makes things interesting but also difficult. Thus casual people would not like it
    (2)

  3. #3
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Critical-Limit View Post
    snip
    Its not to say they can't make anything work, but even the developers don't know how to make content from a previous game work in this one. FFXI and FFXIV are two entirely different beasts with their biggest similarity being the FF name. Whenever someone wants to make an idea that comes from that, they need to also suggest how it works in the context of FFXIV. If not then the product is a failure from the start. Things like hunts and Diadem are really poorly made content. Do they work technically? Yes. However so much better could of been thought out yet developers take the easy route.
    (1)