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  1. #1
    Player
    Tetsuos's Avatar
    Join Date
    May 2013
    Posts
    10
    Character
    Tetsuos Sylph
    World
    Excalibur
    Main Class
    Archer Lv 50
    Thank you Theplatter for saying what I was trying to say with my post, but way better.

    For anyone wondering what it was like I can't really explain it here because it would take a lot of wording. It's best if you just read from the wiki or see what Theplatter said about it above me.

    http://ffxiclopedia.wikia.com/wiki/Category:Abyssea
    (3)

  2. #2
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Can I keywhore to 60?
    (7)

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    No thanks, Diadem is a horrible piece of content and I hope they never bring in anything like that to FFXIV ever again... but they will, like they do with Hunts.
    (19)

  4. #4
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by Colorful View Post
    No thanks, Diadem is a horrible piece of content and I hope they never bring in anything like that to FFXIV ever again... but they will, like they do with Hunts.
    The diadem is just part one, of many, from what it sounded like they wanted to do... :/
    (0)

  5. #5
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Drivont View Post
    The diadem is just part one, of many, from what it sounded like they wanted to do... :/
    Yep, apparently we're going to getting a new map with 3.3. Let's hope they either reconsider, or significantly rework it so it's nothing like The Diadem in any way.
    (1)

  6. #6
    Player
    Valleo's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Dominicus Valleo
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Colorful View Post
    Yep, apparently we're going to getting a new map with 3.3. Let's hope they either reconsider, or significantly rework it so it's nothing like The Diadem in any way.
    All they would need to do to make Diadem more interesting is make it so that enemies don't respawn, and are a little more than trash with a lot of HP. Give us some objectives and ways to spawn NM's, and when you clear out the map everyone can gather without drama.

    At least, that's how I thought it would be based on the promo vids we got. Super disappointed in the final product.
    (4)

  7. #7
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valleo View Post
    All they would need to do to make Diadem more interesting is make it so that enemies don't respawn, and are a little more than trash with a lot of HP. Give us some objectives and ways to spawn NM's, and when you clear out the map everyone can gather without drama.

    At least, that's how I thought it would be based on the promo vids we got. Super disappointed in the final product.
    NM's that spawn in similar ways to how some of the S rank hunts spawn would be a cool way to make the diadem more interesting... and get some groups working together instead of trolling each other.
    (1)

  8. #8
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Valleo View Post
    snip
    I think the problem is in the core of the content, and that's the fact that isn't fun after the first few times. Objectives won't fix that, the only thing that will is a truly random zone. Let's take Diablo for example, adapt that into FFXIV. Make The Diadem, well, not the Diadem. 8 players enter a raid with paths and mobs that are randomized, loot is random, but bosses are set in stone. After a bit of dungeon crawling you enter the boss room, and it selects a boss out of a pool. That was the difficulty scale could actually matter, the content is tightly controlled and challenging, all while filling that loot pinata grindy niche.

    It's obviously very different from The Diadem, but I'd rather they stop devoted resources into Diadem related content and more into something like that.
    (1)

  9. #9
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    For those of you who do not know what Abby is.

    Think of FATE ATMA grind x Hunting Log but you know you will get an ATMA after so many NMs If you contribute enough and sometimes you cant get your ATMA because the FATEs you need to kill are way too hard unless you have at least 8 competent people.

    I get what you are trying to say OP, but Abby gave ... mixed results.
    (17)

  10. #10
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    They said gear made by crafters will be stronger in patch 3.2 than it has been until now.
    So if you believe that, we have at least 5 different kinds of high level gear: crafted, tome/token, raid, pvp, diadem.
    And earning tomestones happens in more ways than just dungeon; I would recommend frontlines and exploratory missions for those. So there's some variety.
    (1)

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