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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Saccharin View Post
    It's sensible game design. there's no point in designing content that a very, very small fraction play.

    The story and savge mode was supposed to solve this problem.

    It's no shock that the super-loud screams from 'the hardcore' were from a very, very small minority so it's lead the inevitable nerf.

    As I've said before expect the newer savage raid to be much easier since they misjudged the demographic.
    Completely agree with you, my comment was more because I read yesterday someone saying that if "SE don't please raiders, they're gonna lose $$$$$".

    Quote Originally Posted by CosmicKirby View Post
    Having SOME content that can only be cleared by a few people is fine. MMO players like feeling special/unique. Content that not everyone completes/obtains is an easy way to accomplish that.
    The problem is, there's only 1 option for raiding content at the moment, and it's incredibly difficult.
    Imagine some of the only worthwhile rewards you could get from Gathering/crafting were only realistically obtainable by a very small percentage of crafters/gatherers; people would rightfully complain. But if there's some worthwhile rewards that aren't as difficult to obtain, most players would probably be okay with that.
    I see a lot of comments about raids giving an accomplishment feeling when cleared and that it makes the players feel unique but sorry, I can't relate to that, so I guess I'll never understand.

    Failing at something and retrying multiple times until you learn every single counter-measure so you can clear it is unbereably boring for me, and when I finally beat something like this it leaves a bittersweet feeling of "God, how much time I wasted killing a monster?". That accomplishment and special/unique feeling only comes to me when I work towards something step by step, with time-sinks and dedication. That's why I'm so hyped for the new relic, it's gonna keep me busy and happy with the game for some time!
    (9)
    Last edited by Fevelle; 12-06-2015 at 04:30 AM.

  2. #2
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fevelle View Post
    I see a lot of comments about raids giving an accomplishment feeling when cleared and that it makes the players feel unique but sorry, I can't relate to that, so I guess I'll never understand.
    I really think you can relate.
    You ever feel like you wanted something a bit less once you saw that everyone had one? Did you ever really want that new glamour that came out, but once it became less expensive and more people were wearing it, you really didn't want it as much?
    I really doubt that you've never experienced something like that, I'm sure some people don't feel it very often, but I doubt anyone is so 'perfect' as to never feel a bit shallow or envious. Sure, it's vain and a bit shallow, but exclusivity and uniqueness is a very desirable thing.

    If you're one of the very small percentage of people that has accomplished X difficult task in an mmo, and you have the reward to prove it, you'd probably be of the opinion that it's a good feeling to know you're one of the few.
    (5)

  3. #3
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CosmicKirby View Post
    I really think you can relate.
    You ever feel like you wanted something a bit less once you saw that everyone had one? Did you ever really want that new glamour that came out, but once it became less expensive and more people were wearing it, you really didn't want it as much?
    I really doubt that you've never experienced something like that, I'm sure some people don't feel it very often, but I doubt anyone is so 'perfect' as to never feel a bit shallow or envious. Sure, it's vain and a bit shallow, but exclusivity and uniqueness is a very desirable thing.

    If you're one of the very small percentage of people that has accomplished X difficult task in an mmo, and you have the reward to prove it, you'd probably be of the opinion that it's a good feeling to know you're one of the few.
    On games? Nope, never felt like it. I feel like this when people start reading something I love and ruining it with memes and the like.
    Even when I played Ragnarok, and was in one of the first groups to kill MVP Beelzebub after Nameless dropped, I didn't feel that special. I felt special when I did the Level 4 Weapon quest and got me a Slash. As I said, maybe because I come from previous games from this franchise and other old J-RPGs, what makes me feel accomplished is finishing a heavy questline, where I had to dedicate myself and work to get my reward.
    (1)