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  1. #11
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alex_Lenderson View Post
    Actually it is very healthy. Gives something for people to strive toward.
    Let me know how that worked out with Coil savage and the original Steps of Faith.
    (24)

  2. #12
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    Let me know how that worked out with Coil savage and the original Steps of Faith.
    It stopped people from leaving instantly with Steps of Faith, so quite well I'd say. They aren't comparable types of content though.
    (4)

  3. #13
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    Let me know how that worked out with Coil savage and the original Steps of Faith.
    They have not nerfed savage coil. As for the current content, Savage nor Thordan gates story or have random matching so...
    (0)

  4. #14
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Yea, that article has incorrect information, Yoshi did state fewer ppl have cleared then what was projected, and that they monitor clears 3.1 to see if adjustments should be made
    (0)

  5. #15
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by UBERHAXED View Post
    They have not nerfed savage coil. As for the current content, Savage nor Thordan gates story or have random matching so...
    Not the point I was making. If something is too hard and/or has no rewards (or worthless garbage as rewards) to motivate people, people will not bother to clear it.
    (9)

  6. #16
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fevelle View Post
    Probably everything will be nerfed. Having content only few people can clear is not $$$healthy$$$ to the game.
    Having SOME content that can only be cleared by a few people is fine. MMO players like feeling special/unique. Content that not everyone completes/obtains is an easy way to accomplish that.
    The problem is, there's only 1 option for raiding content at the moment, and it's incredibly difficult.
    Imagine some of the only worthwhile rewards you could get from Gathering/crafting were only realistically obtainable by a very small percentage of crafters/gatherers; people would rightfully complain. But if there's some worthwhile rewards that aren't as difficult to obtain, most players would probably be okay with that.
    (3)

  7. #17
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by MilesSaintboroguh View Post
    If something is too hard and/or has no rewards (or worthless garbage as rewards) to motivate people, people will not bother to clear it.
    I dare say steps of faith would qualify as giving substantial rewards, Heavensward being gated behind it and all.

    Motivation was at an all-time high there. Even so, it was nerfed, likely because Yoshi and the crew realized that forcing people to "git gut" doesn't work when people have the option to just leave the game instead.
    (6)

  8. #18
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Fevelle View Post
    Probably everything will be nerfed. Having content only few people can clear is not $$$healthy$$$ to the game.
    It's sensible game design. there's no point in designing content that a very, very small fraction play.

    The story and savge mode was supposed to solve this problem.

    It's no shock that the super-loud screams from 'the hardcore' were from a very, very small minority so it's lead the inevitable nerf.

    As I've said before expect the newer savage raid to be much easier since they misjudged the demographic.

    Quote Originally Posted by Alex_Lenderson View Post
    Actually it is very healthy. Gives something for people to strive toward.
    In practice that's not how it works, people just dont do it.
    (8)

  9. #19
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Saccharin View Post
    It's sensible game design. there's no point in designing content that a very, very small fraction play.

    The story and savge mode was supposed to solve this problem.

    It's no shock that the super-loud screams from 'the hardcore' were from a very, very small minority so it's lead the inevitable nerf.

    As I've said before expect the newer savage raid to be much easier since they misjudged the demographic.
    Completely agree with you, my comment was more because I read yesterday someone saying that if "SE don't please raiders, they're gonna lose $$$$$".

    Quote Originally Posted by CosmicKirby View Post
    Having SOME content that can only be cleared by a few people is fine. MMO players like feeling special/unique. Content that not everyone completes/obtains is an easy way to accomplish that.
    The problem is, there's only 1 option for raiding content at the moment, and it's incredibly difficult.
    Imagine some of the only worthwhile rewards you could get from Gathering/crafting were only realistically obtainable by a very small percentage of crafters/gatherers; people would rightfully complain. But if there's some worthwhile rewards that aren't as difficult to obtain, most players would probably be okay with that.
    I see a lot of comments about raids giving an accomplishment feeling when cleared and that it makes the players feel unique but sorry, I can't relate to that, so I guess I'll never understand.

    Failing at something and retrying multiple times until you learn every single counter-measure so you can clear it is unbereably boring for me, and when I finally beat something like this it leaves a bittersweet feeling of "God, how much time I wasted killing a monster?". That accomplishment and special/unique feeling only comes to me when I work towards something step by step, with time-sinks and dedication. That's why I'm so hyped for the new relic, it's gonna keep me busy and happy with the game for some time!
    (9)
    Last edited by Fevelle; 12-06-2015 at 04:30 AM.

  10. #20
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fevelle View Post
    I see a lot of comments about raids giving an accomplishment feeling when cleared and that it makes the players feel unique but sorry, I can't relate to that, so I guess I'll never understand.
    I really think you can relate.
    You ever feel like you wanted something a bit less once you saw that everyone had one? Did you ever really want that new glamour that came out, but once it became less expensive and more people were wearing it, you really didn't want it as much?
    I really doubt that you've never experienced something like that, I'm sure some people don't feel it very often, but I doubt anyone is so 'perfect' as to never feel a bit shallow or envious. Sure, it's vain and a bit shallow, but exclusivity and uniqueness is a very desirable thing.

    If you're one of the very small percentage of people that has accomplished X difficult task in an mmo, and you have the reward to prove it, you'd probably be of the opinion that it's a good feeling to know you're one of the few.
    (5)

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