
Originally Posted by
Shurrikhan
Just going to compile my recent responses all here:
I could totally do the first part (in bold). Instead of Shield Oath "reducing damage dealt" it would just read "reducing weaponskill damage dealt". It would only equate to about a 2% dps increase though, or 6-9% total when combined with the refreshable Shield Swipe. I don't see how AAs being revised to work with SS would provide enough of an effect to be worth the loss of dps per TP compared to Det/Crit, however. Similarly, Determination still affects Auto-attacks, just at a lesser level (probably equal to or less than Crit's average effects, now), and changes there, like my Skill/Spell Speed merge, would have external effects. Especially when taking into account the balance from external effects, that would be no less complicated that +25 potency to all attacks (and 25% of weaponskill damage done to nearby enemies). I personally like the %HP-dependence of Spirits Within, but would not be sad to lose it, either.
[MATH] Each GB-RoH-RA does 2200 weaponskill per 22.5 seconds without the Sword Oath modifier suggested in the package (using 280 RoH). With Shield Oath, that would be 1760. Normally Shield Swipe, 100% health Spirits, and CoS would each do 10 potency per second or 225 potency per tri-combo or 8 pps and 180 per tri-combo in Shield Oath. oGCDs ignoring Shield Oath's .8 modifier would save 2 pps or 45 rotational potency, increasing MT WS/Abil DPS by 2.05%. A single Riot - Royal combo would drop this to 2.02%. A single RoH dropped for RA would reduce it to below 2%.
Now, that correction also allows AAs to bypass the reduction, so let's calculate those too to test:
100p/3s * 22.5s = 750 potency. With Shield Oath, 600 potency. 150 potency saved. (2200+225+750)/(2200+600+180) = 1.065, or 6.5% dps increase if Shield Oath's modifier ignored both AAs and oGCDs (only affected weaponskills). Now that would be sizable, though far from able to make up a gap between, say, 650 and 800 dps (23%).
Best part: that damage bonus wouldn't fade when not proccing blocks.... I like.
(I still want some unique way to supply Shield Oath AoE dps though, such that a DRK would swap into MT position for Blood Price, but if low on CDs, the PLD could swap back into MT position for AoE burst via Bulwark while the DRK spends his mana gains without being fettered by Grit's damage modifier, etc. I don't want PLD to be limited solely to OT when paired with a non-PLD.)