I think the escalating dmg I was referring to was a Pre-edit issue in which the standard Tp costs of Pld's kit would outlast the Tp cost of Overpower.The reason I picked out examples of 10 or more wasn't for the sake of scaling Tp, it was for time. Bigger pull typically = longer fight. A War would have a strict number of Overpowers they could use before murdering their own Tp bar. Pld's current standard Tp costs would outlive that by miles, so, even at a much weaker dmg output, Pld would outdo the dmg of War in such circumstances by being able to continue their AoE rotation for much longer... at least that's what I think I was talking about. I honestly don't even remember posting this...
Anyway, your Edit addresses the issue by ensuring that Pld's could not throw this power around willy-nilly, but I'm not so sure that the fix would be viable...
The problem I can see with this is creating an overly complex system that's inaccessible to players, especially new players or those who do not play on PC (remember that the field is shared with us Ps4 people now who don't have the same ease of access with modifying their hotbars and such... at least in default settings). War has a complicated system of management with Wrath/Abandon stacks, but the reason it works is because it flows smoothly. Wrath/Abandon stack in the background without conscious effort from the player. They just have to rotate their combos. That's the beauty of it. It's so simple. All you have to do is what you would normally be doing otherwise, and their rotation gains all the additional complexity of the Wrath/Abandon mechanics.
Making this change to SwO would not have that simplicity of use. We'd essentially be talking about modifying a stance within a stance that you had to stance dance just to get to in the first place. Never mind the fact that there would be the added technical issues of: "which version of SwO is default? Which is the one they transition into at first click of SwO? Do the two different versions get their own buttons (essentially giving Pld 3 stances), or is it a double click mechanic? If a double click, how do we have to change the current GCD to account for a player who wanted Version A over version B of SwO when first swapping?" The list goes on. After that, you have to deal with the actual implementation of modifying SwO to the version you want in-practice when using your skills. For me, this means that a double-click feature is not an option, because the GCD timer would immediately put a halt to Pld rotations (similar to the way Shield Swipe used to), thus delaying their combo by one full turn of the GCD. With that, there only leaves one options, which is a separate button used to buff or modify sword oath. Presumably, this button would be OGCD, and Pld's could use it to toggle on the fly, making their rotation a little more smooth... only, we've seen this mechanic before.
Dark Arts.
Toggling the cleave on/off from SwO would be essentially mimicking the OGCD mechanics of DA on a Drk (only difference being that it would not terminate after use, like DA).

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