You should check, as the tank, if there is a regen in play. If you have one, you can dispel it, if it's on someone else then wait until it wears off of make sure you can get to the mobs first.For everyone concerned about using Provoke while a Regen is ticking or other members using abilities, it's a non-issue. You typically pull mobs in at least 2-3 per pack. If you are pulling at range and you have a regen ticking on you, pulling with shield lob/tomahawk/umend will be no different than using provoke. You're still going to have to follow up with an aoe threat ability. In those scenarios even using your ranged skill, there will still be two other mobs that would run to the healer. It's not like you pull with provoke and call it a day. You follow up and intercept the mobs on their path to the party with aoe threat.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
That is certainly an option for those timid tanks out there, however I personally don't bother. It's easy enough to pick everything up and I figure I might as well just let the regen tick since I will be taking damage right away anyway
Well, once more it depends on the pull I should think. Typically I check it against the number of mobs I'm pulling, since the AoE emnity generation skills have both a range and target limit. On most pulls, not a problem, but it can still be a case-by-case basis. This is especially true it you're a lower-level, less geared tank running a dungeon with a fully kitted out 60 healer since their Regens can tick some damned strong emnity generation if it's on all the party and even more so with a Medica II. I'm not saying one shouldn't do it, I'm just saying one should be aware of when they can get away with it and when they can't.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
I mean, I agree. I have no problem with tanks that aren't comfortable using it in any of these case by case situations. I'm not really making a case that they should be. Just because i'm completely comfortable pulling even with a full Medica II ticking, I don't expect everyone to have that level of comfortability in loldungeon content. However, going back to the point of the thread, the problem I do have is people just throwing out the blanket statement that you should never pull with provoke. That is still wrong to me regardless of how many scenarios someone tries to come up with of how it's a bad idea.Well, once more it depends on the pull I should think. Typically I check it against the number of mobs I'm pulling, since the AoE emnity generation skills have both a range and target limit. On most pulls, not a problem, but it can still be a case-by-case basis. This is especially true it you're a lower-level, less geared tank running a dungeon with a fully kitted out 60 healer since their Regens can tick some damned strong emnity generation if it's on all the party and even more so with a Medica II. I'm not saying one shouldn't do it, I'm just saying one should be aware of when they can get away with it and when they can't.
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