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  1. #31
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ashkendor View Post
    I don't think Provoke generates any enmity, period. All it does is put you to the top of the aggro list. If I voke pull something and the healer casts Stone Skin on me before I get to follow up with a Shield Lob, the mob instantly aggros on the healer.
    Just using Provoke will generate a tiny amount of aggro; every ability used will (which is why using some trash cool-down *coughforesightcough* during a larger pull is a good idea). However, in comparison to, say, stoneskin, its more or less negligible aggro.
    (1)

  2. #32
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    It depends on how well your tank is geared.

    If you are an i190 Tank with an i180 weapon trying to keep hate from an i209 Black Mage and Monk you'll probably need that Provoke every time it's cool down is ready. As an i209 Paladin I can't remember the last time I ever had to use Provoke due to losing hate. At this point there's no reason not to use it as a tool to pull additional packs of mobs; you just need to follow it up with a well-timed mid-battle Flash so they don't run for your healer.

    Also, Provoke does not generate any enmity at all. If the main Tank has 7,000 Emnity built up and you use Provoke it simply puts you at 7,001. After a Provoke I once pulled hate right back just by using Sheltron.
    (1)
    Last edited by Galactimus; 12-02-2015 at 02:34 PM.

  3. #33
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Galactimus View Post
    Also, Provoke does not generate any enmity at all. If the main Tank has 7,000 Emnity built up and you use Provoke it simply puts you at 7,001. After a Provoke I once pulled hate right back just by using Sheltron.
    You are right, and wrong. On the target of Provoke, it sets your aggro to the previous top aggro +1 (so, like you said 7000 -> 7001). However, on all other enemies you're aggroed to, it generates a tiny bit of aggro, just like other abilities on use (like the Shetron you used as an example).
    (2)

  4. #34
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by PArcher View Post
    You are right, and wrong. On the target of Provoke, it sets your aggro to the previous top aggro +1 (so, like you said 7000 -> 7001). However, on all other enemies you're aggroed to, it generates a tiny bit of aggro, just like other abilities on use (like the Shetron you used as an example).
    maybe just 1 enmity? after all 0+1 = 1
    (2)

  5. #35
    Player
    Zazriel's Avatar
    Join Date
    Oct 2015
    Posts
    35
    Character
    Zazriel Immortalcrown
    World
    Lamia
    Main Class
    Gladiator Lv 60
    Im so glad we are having this conversation. Lots of tanks from all skill levels use provoke in dungeons. Interesting to say the least.
    (0)
    Last edited by Zazriel; 12-02-2015 at 03:30 PM.

  6. #36
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I believe it does the same amount as any other action (a flat value [was around 70 at level 50 iirc, so probably a little more than double that now] modifiable by enmity stance)? It may be the one exception to that enmity-per-action (even if no damage/healing dealt) rule though. If you use Provoke and a pop CD while in tank stance, your party casting Eye for an Eye or Regen (or, Goad, Aetherial Manipulation, Warden's Paeon, etc.) on you won't steal threat. The first tick of said Regen almost certainly will though.
    No. Provoke does less than the standard action enmity (besides moving the tank to the top of the enmity list). A Provoke followed by a scholar using Eye for Eye or Aetherflow, for example, will result in the mobs targeting the scholar.
    (2)
    Oooh, shiney...

  7. #37
    Player
    vigioX-Sun's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Vigiox Sun
    World
    Balmung
    Main Class
    Miner Lv 90
    To me provoke is a emergency skill to pull hate if someone steal it or if I die,
    yes depending on the group could be able to use it all the time but I always keep it safe for emergency, lets say u die from boss for whatever reason an you get raise,the provoke u want it available to get agro back, all provoke do is give you +1 of whatever amount the higher person with hate has.
    if you pull with provoke an any of ur member cast some type of agro skill then u lose hate specially those blm explosions =( .
    (1)

  8. #38
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Shurrikhan View Post
    snip.
    not really. The enmity gain is
    (Amount of enmity generated by the first person on the enmity list) +1

    If the mob is still unclaimed, the total enmity gained is 1. Anyone using a CD gets aggro at that point

    Quote Originally Posted by PArcher View Post
    However, on all other enemies you're aggroed to, it generates a tiny bit of aggro, just like other abilities on use (like the Shetron you used as an example).
    And this is wrong. Provoke is not a buff, and therefore has no influence on any enmity other than the mob you're targetting
    (0)
    Last edited by Kuwagami; 12-02-2015 at 07:11 PM.

  9. #39
    Player
    Daenarys_Targaryen's Avatar
    Join Date
    Dec 2014
    Posts
    116
    Character
    Daenaerys Targaryen
    World
    Tonberry
    Main Class
    Paladin Lv 60
    After playing PLD and then also lvling WAR to add some mix to PF groups the amount of content ive done as tank is a lot and I have never used provoke to pull mobs. If the main point here is using provoke in dungeons sure go for it its 4 man content its nothing difficult. Unless its like the tanks that use provoke once they have aggro on everything and just use it as part of there rotation that is WRONG theres no need for it its literally doing nothing.

    As for 8 man raids NEVER use provoke to pull, every tank ive seen do this ends in a enmity war and just screws you over in the long run. I did all coils a tank and on T13 got the help of some of the best tanks back on Tonberry (just to see if they can teach me anything) and NO ONE use provoke to pull. Best combination is Shield Lob or Tomahawk. If your a MT PLD Fight of Flight and Shield Lob and no ones pulling that boss off you.
    (0)

  10. #40
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Daenarys_Targaryen View Post
    As for 8 man raids NEVER use provoke to pull, every tank ive seen do this ends in a enmity war and just screws you over in the long run.
    Haha yeah this, enmity war. From labyrinth of the ancient, up to world of darkness, good times.
    (0)

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