To be fair: How many cooperative sports do you know? With that, I mean sports in which you do not compete against other players (directly or indirectly) but rather the environment, with a "win" condition that's completely independent.
I'm hard pressed to name a single one. Survival trips and maybe mountain climbing? The sports I know are all about players competing with each other (either alone or as team), rather than achieving a set, independent goal (together).
That said, how about requiring each dungeon/trial/raid to have two groups and only the first one to beat it gets loot? You can then rank people with their average clear times, DPS etc publicly and turn the game into a more typical sport. Not sure how much that'd be appreciated, though...
To be fair: How many cooperative sports do you know? With that, I mean sports in which you do not compete against other players (directly or indirectly) but rather the environment, with a "win" condition that's completely independent.
I'm hard pressed to name a single one. Survival trips and maybe mountain climbing? The sports I know are all about players competing with each other (either alone or as team), rather than achieving a set, independent goal (together).
The times I have played sports games in the past 15 years (since my brother moved out of country), I have exclusively played vs PC, and the stats were still there.
Further, there is PvP in this game, and it is not exclusively a PvE game (though I don't dabble in PvP here either).
While not a solution to the parser problem (in my opinion), I do think this could be a fun game mode.That said, how about requiring each dungeon/trial/raid to have two groups and only the first one to beat it gets loot? You can then rank people with their average clear times, DPS etc publicly and turn the game into a more typical sport. Not sure how much that'd be appreciated, though...
Majority of really good players participate in hardest content (currently Savage and Thordan), and I don't know if there are any groups doing that content where no one parses (I really would be curious to know if there are any endgame statics where no one parses). Hence most really good players are at least parsed by others in their group even if they don't personally run a parser.
Of course you can be a good player who doesn't do any endgame content, but one might argue that to be a good player you have to at least follow a good rotation, which is again based on someone's parse.
Knowledge is power, it's really hard to be good if you have no actual knowledge on how you're really doing.
This is the case w/ my static and others in our FC. The only players not parsing in our groups are on PS4 and constantly ask for their numbers. Which we are happy to provide and helps them tweak rotations or min max gear but there is a ton of other valuable info they are missing out on in those parses as well.
Yes, there is PvP in this game. It's shunted off into it's own areas away from PvE making the two effectively mutually exclusive. Sure, you can wear PvP gear for PvE content, but unlike other more PvP oriented MMOs the gear isn't exactly ideal for PvE. It's actually the other way around, with PvE gear better for PvP than the PvP gear is. Their point still stands, this is a PvE focused game. The PvP, much like Square's other MMO, is a tacked-on afterthought to try and make the PvP crowd happy. And yes, I know full well that Yoshida likes PvP. It doesn't change how it's been implemented in this game.
I'm not sure how that is relevant to my original argument or analogy?Yes, there is PvP in this game. It's shunted off into it's own areas away from PvE making the two effectively mutually exclusive. Sure, you can wear PvP gear for PvE content, but unlike other more PvP oriented MMOs the gear isn't exactly ideal for PvE. It's actually the other way around, with PvE gear better for PvP than the PvP gear is. Their point still stands, this is a PvE focused game. The PvP, much like Square's other MMO, is a tacked-on afterthought to try and make the PvP crowd happy. And yes, I know full well that Yoshida likes PvP. It doesn't change how it's been implemented in this game.
@ ryel
My apologies then but you shoulda made it clear you was PC DCUO player NOT a ps3 dcuo player as there was a huge difference between the 2. And dcuo is not cross platform, and ps3 version had a cess-pool community. Which is what people demostrated.
I wasn't trying to type that as a harrassment just an observation on how you have been posting, which is you quoyte a person and try to discredit their opinion.
@ poster mockinbg my harrassment as a new tank
It takes alot for me to get anxiety in mmo around player insults, and I've been told I was a bad rdm for 4 years in ff11 simply due i didn't like back-line healing I shrug that stuff off. The type of insults I was subjected too was blatent personal attacks calling me a horses rear end, my family is full of scrubs and why did they let thweir kid play video games think of the worst possible insults and I was subjected to them. Thing is I'm open minded to how I play, I look for tips and try to improve and I apologies for not playing well. I never do the I play how I want argument. I don't think it was needed to insult me to that level when I'm open to improve.
Alot of these insults happen over me not pulling fast enough or not being good enough to hold hate over precasting attack on pull blms who use fire 3, while waring top tier gear and I'm waring not top tier gear.
@ the comment about me saying you use a parser is banable.
I meant to say reportable, and this what was said from a gm, due to third party tools being against the tos simply saying you use one is reportable, it goes for parser as well. Only in preformed groups its more or less ok to ask/tell about parser due to in most cases preformed groups are with friends/fc mates so no one will report you for talking about it. In DF you may run into a gm brown noser who will report you and are with in the right to do so.
@ thread
I have said numerious time i personally don't care who uses a parser, I was just giving my opinion to having a dislike for them because the pro parser side is going above and beyond to discredit others opinions or claiming it doesn't/will not happen. Any long time player of ff11 knows it will happen. Parser to my understanding wasn't a thing till WoW ff11 pc players started to use windower and various plug ins and became more cruder as the game aged and more ppl opted to play pc.
Simply put, this would turn into another gear swap problem where no matter what type of content was, raiding leveling what not if you didn't gear swap you was a bad player and scum of the earth, or human filth that should rot and die. (two things i was subjected to in the later years of ff11 over my not able to gear swap due to lack of macro room).
Last edited by Azazua_azura; 12-03-2015 at 04:02 AM.
This is so wrong I'm not even sure where to begin...Or you could just you know, discuss your rotations with other people who play the same class. Usually a pretty standard rotation available on the internet, and they figure it out by just... playing .... the ... game.... and talking with other players who play the same class.
Do people like you really think rotations are created just by talking to people who play the same class? Really? All the rotations available online come from people parsing. All of them.
SE doesn't give people rotations. People don't just make it up and stick to it arbitrarily. THEY ALL USE PARSERS.
That rotation you found on reddit that you're currently using? Parsed.
Last edited by SnugglesD; 12-03-2015 at 04:02 AM.
Of course it hasn't. This question is always conveniently ignored. I quoted someone some pages ago saying that if DPS checks aren't being cleared, then tanks and healers should DPS harder as an alternative to DPS players being able to look at their parse numbers.
Last edited by Odett; 12-03-2015 at 04:08 AM.
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