Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 50 of 50
  1. #41
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    986
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    I've had lots of fun farming these fights unsynched with my FC. There's only 5 of us playing right now so it's been great being able to go do them on our own without needing to recruit others.

    If you could only get the rewards with a synced group I'd wager many new players would simply never get them at all. I can't imagine trying to recruit a group to run Ramuh Ex synced an expansion or two from now, even with the unsync option it's rare for me to see it on the PF compared to other fights.

    The only content I would be fine with leaving synced forever is stuff like Second Coil Savage which exists solely for the challenge. I'm kinda surprised they allow unsync (and added echo? Haven't gotten it unlocked myself) for that honestly.
    (5)

  2. #42
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SnugglesD View Post
    What I'm getting from this thread is "how dare you plebs devalue my epeen trophy with your easy mode!" or " these damn kids and their twitter! In my day I had to walk 30 miles uphill in the snow to talk to my friends!"

    I understand you want your "I beat <insert EX primal here> when it was relevant!" badge of honor. If you want your bragging rights, go get your thordan weapon/barding and let people have their fun.
    This has absolutely nothing to do with me though?! I dont wan't a "I beat <insert EX primal here> when it was relevant!" badge of honor. All I want is for people to be rewarded for doing hard content! I dont want bragging rights! Im just sad that new people will NEVER get to experience any of those pre-3.0 fights because people just them unsynced, which is a dull experience imo.

    Are you this rude always?
    (0)

  3. #43
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Vazoth View Post
    snip
    You summed it up WAY better than I did! Basically, what you said is the point i'm trying to make.
    (1)

  4. #44
    Player
    Dejectedbunny's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    37
    Character
    Temperance Frostshard
    World
    Coeurl
    Main Class
    Conjurer Lv 60
    You're forgetting that this is a MMO and therefore, is dynamic in nature. Even if the level cap were still in place for these fights, newer people would have a different experience than what you initially had. Things change over time and characters get stronger, either by increased levels or better gear. That has always been a staple of RPGs. The only thing that enforcing a sync cap would ensure is that newer people would have a much more difficult time finding other people to do that content with. As for difficulty, well that's entirely subjective and really only applies to current content, which is synced at the current level cap.
    (2)

  5. #45
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by RainDurell View Post
    This has absolutely nothing to do with me though?! I dont wan't a "I beat <insert EX primal here> when it was relevant!" badge of honor. All I want is for people to be rewarded for doing hard content! I dont want bragging rights! Im just sad that new people will NEVER get to experience any of those pre-3.0 fights because people just them unsynced, which is a dull experience imo.

    Are you this rude always?
    I realize that's what you'd like to think your point is, because you think it makes your argument sound less petty. But what you're really trying to argue is that people shouldn't be able to get a pony in a way that's easier than the way you got it because it makes you feel less special.

    Understanding one's own motivations is the biggest hurdle when trying to truly grasp psychology.
    (4)

  6. #46
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    OP, you have clearly never been in a pony farm which tend to be at the mercy of RNGesus. I've been in Garuda EX farms that go hours without a single pony drop. People to this day get wrecked on Titan and Levi ex via landslide and hysteria right off the edge. All you're doing is making runs like these even longer for OUTDATED rewards.

    If you wanna brag, get a gordiam weapon or a gobwalker mount (that should totally be playing "Metal")
    (4)

  7. #47
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Yes, but I do think that more challenging content should have better rewards. Maybe they should look into making minimum ilvl sync more attractive, maybe something along the lines of a much greater chance for those mat drops compared to unsync'd.
    (0)

  8. #48
    Player
    Vazoth's Avatar
    Join Date
    May 2015
    Posts
    17
    Character
    Royuun Arulaq
    World
    Zodiark
    Main Class
    Scholar Lv 55
    Quote Originally Posted by SnugglesD View Post
    I realize that's what you'd like to think your point is, because you think it makes your argument sound less petty. But what you're really trying to argue is that people shouldn't be able to get a pony in a way that's easier than the way you got it because it makes you feel less special...
    The OP might have some personal feelings here, but first and foremost it makes the mounts less special in general.
    Achievements and progress are two different things. It shouldn't be about walking a certain distance, rather than treading a specific route. I don't see, why everyone should be entitled to own the ponies, if they aren't able to meet the requirements.
    Please notice that I myself don't have any of the ponies yet and still, I completely take the OP's side on this matter.


    Quote Originally Posted by Aquaslash View Post
    ...All you're doing is making runs like these even longer for OUTDATED rewards...
    I'd only call rewards outdated, if they get replaced by future content. In case of the primal mounts, this is clearly not the case. Therefore, they aren't any less valuable now, than when they were first introduced. Just the demand for them declined.
    (1)
    Last edited by Vazoth; 12-02-2015 at 10:05 AM. Reason: Character Limit

  9. #49
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Vazoth View Post
    I don't see, why everyone should be entitled to own the ponies, if they aren't able to meet the requirements.
    Well, they are able to meet the requirements: Kill Primal (EX) and get lucky. There is no other requirement. Soooo...yeah. The requirement just happens to be met more easily now. Just like leveling in 1.0 has been harder and getting to max was much more of an achievement. So should we now make leveling as hard as back in the days again so people "deserve" their levels? Or just move on and be glad it's easier to meet the requirements for max level now?
    (2)

  10. #50
    Player
    Vazoth's Avatar
    Join Date
    May 2015
    Posts
    17
    Character
    Royuun Arulaq
    World
    Zodiark
    Main Class
    Scholar Lv 55
    Quote Originally Posted by Zojha View Post
    So should we now make leveling as hard as back in the days again so people "deserve" their levels?
    That depends on what exactly you mean by harder. If it actually was a challenge to aquire new XP, due to difficult encounters and no easy alternatives, rather than a long grind and therefore just a matter of time; then yes, maybe we should go back to this. I would enjoy this more, than a pointless progression. I've never been a friend of rushing to the level cap. Doing so only teaches you the basics of your class, in the end many players are just beginners with higher stats.

    Btw. I meant being able to meat the initial requirements (Extreme Lvl.50). Challenges shouldn't become easier by system, but by practice. If you want a lower difficulty you should also be content with lesser rewards.
    Which leads us back to the initial question. Should the rewards for completely different difficulty levels be the same?
    It's like asking for the current raid gear to be obtainable in an easy mode. I assume the majority would be dissapointed if the hardest difficulty for the current content would be pointless, reward wise. So, why should it be any different for the older content. Is it everyone's right to easily get everything in the game, if they just wait long enough? I wouldn't say so. There are things in the game, which you grab on your way and things, which require some commitment and in my opinion it should stay like this, no matter how old the content is. The only thing they should lower as the game goes on is the time commitment forced by the system, aka grind.
    (1)

Page 5 of 5 FirstFirst ... 3 4 5

Tags for this Thread