Quote Originally Posted by whiskeybravo View Post
<Above>
Even now tanks don't typically have so much threat while leveling that they can make up for 2 DPS each popping CDs and single-targetting two different enemies if they're of equal or greater gear to the tank. Granted, if they were thinking about how to 'kill shit fast' rather than 'just DPS', the enmity concerns would almost all be avoided by the same sort of order of operations that 'killing shit' follows. But if they're truly just looking at how to maximize DPS, your BLM will likely be Fire II spamming while your low-TP Ninja sits full time on a single-mob (likely without even DoTing each enemy first), wasting potential DPS and either ST or AoE tank enmity.

Sometimes I really wish every player was forced to do a no-tank run at some point (especially if with a positional DPS class) so they would have to learn how to 1) deal with enmity, 2) mitigate without a tank, and 3) use dps for survival (the race to kill vs. healer mana depletion). [Might even include 4) CC...]