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  1. #31
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by Applesnap View Post
    Everyone knows the issue here, unfortunately. If they are gathering, they're not contributing anyway so they're already diminshing the battle capabilities of the party. Sadly, nothing addresses the "loot drops --> gatherer changes class and lots anyway" problem, so it seems we're stuck no matter what.
    simple solution:
    if you want the right to roll on loot, you must have done anything that generates hate (dmg/flash/healing) to the mob while on a combat class (autohit as gatherer does not count)
    since generating hate brings you infight where you cant switch without running out of range first, this would make it extremely bad for gatherer that want loot anyway since they loose way too much time
    (0)
    Last edited by deos; 11-25-2015 at 09:47 PM. Reason: clearing text up

  2. #32
    Player
    Mattiux's Avatar
    Join Date
    Dec 2013
    Posts
    88
    Character
    Mattiux Black
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Linkin View Post
    You are not in a race against other people for who gets the best gear first. I dont see a problem where some people want to rush content like crazy playing all day and other people doing stuff at normal rate.
    Of course is not a race, i'm in the normal rate of content exploration with my static that 2-3 hour in the evening. But that's not your concern or business tbh.

    But a game is made by balance, is not my concern or my duty to rush a content because the develop team can screw up. It happens, we are human indeed, but a serious company have to take responsibility and keep balance in mind. While is not a race, is indeed true that nerfing the drop rate by now will affect only people who enjoy content in the right way.

    I'm okay following the developper's concept of gearing time by time, even if it require for me big effort, as long it ensure the same possibilities for time spent doing an activity. But i can't support a turnback like this.
    (0)

  3. #33
    Player
    umbralcadenza's Avatar
    Join Date
    Feb 2015
    Posts
    22
    Character
    Ridelei Minevra
    World
    Zalera
    Main Class
    Ninja Lv 70
    Here's another great example of poor logic and reasoning (though not featured in this post: )

    The amount of Allagan tomestones rewarded for completing objectives in the Easy/Normal mode has been adjusted to be more balanced with the amount of time needed and the mode selected to complete the objectives.
    I'll do some basic arithmetic here with information before this change:

    * Diadem can be queued for every 2 hours, and you can complete objectives to obtain 40 Esoterics.
    * An EX dungeon can be completed on a safe average of once every 40 minutes to obtain 40 Esoterics.
    * Which of these grant more Esoterics per hour?

    This isn't a riddle. Why are you nerfing Esoterics in Diadem? You can't even argue about work vs. reward because Esoterics already grossly over-rewards you with some of the best gear available for doing some of the most trivial content available. Running EX once per day barely takes any time and is not even close to difficult.

    The devs need to spend a lot less time trying to make content "balanced" (since clearly they are terrible at it) and figure out what they need to do instead to make content fun, which I can only hope would be a modestly more successful endeavor.

    Seriously, put some of your long-term MMO players in a debate with these people.
    (5)
    Last edited by umbralcadenza; 11-25-2015 at 10:10 PM.

  4. #34
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by umbralcadenza View Post
    snip
    How much Esoterics does it give now? I'm sick and tired of running dungeons day in and day out, and this gave me a method of making them while not even trying to, and they nerfed it? That on top of the measly 20 Esoterics from a Void Ark run which is far longer than your average dungeon run...
    (5)

  5. #35
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Lower the 210 drop rates? How grand. I've been in Diadem many, many times on normal and hard and have yet to get a single 210 piece.
    (1)

  6. #36
    Player
    umbralcadenza's Avatar
    Join Date
    Feb 2015
    Posts
    22
    Character
    Ridelei Minevra
    World
    Zalera
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Linkin View Post
    You are not in a race against other people for who gets the best gear first. I dont see a problem where some people want to rush content like crazy playing all day and other people doing stuff at normal rate.
    The keyword here is "you don't see the problem," because the top raiding statics/FCs absolutely are in a ridiculous Diadem arms race, since whoever out of this group has the best gear walking into 3.2 is going to be the most likely to get world firsts.

    Just because you don't see the problem does not mean the problem doesn't exist.
    (7)

  7. #37
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Beckett View Post
    Hopefully I'm wrong, but it sounds like what you're saying is that you're not only reducing our opportunities to kill monsters that drop i210 gear, but also reducing the drop rate of i210 gear, effectively making The Diadem pointless after you get your Pegasus mount.
    Don't worry, look forward to being back in Diadem for your relic weapon!
    (1)
    Last edited by Kerrigen; 11-25-2015 at 10:41 PM.

  8. #38
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by umbralcadenza View Post
    Here's another great example of poor logic and reasoning (though not featured in this post: )



    I'll do some basic arithmetic here with information before this change:

    * Diadem can be queued for every 2 hours, and you can complete objectives to obtain 40 Esoterics.
    * An EX dungeon can be completed on a safe average of once every 40 minutes to obtain 40 Esoterics.
    * Which of these grant more Esoterics per hour?
    To be fair, if people want to farm esoterics in diadem, it was more like 10-15 minutes for 40 eso, ditch, repeat 10 times whenever through the week, and not need to do anything else at all. And since people ditching makes other people upset; SE wanted to nerf that. I did a run in normal for eso before the maintenance, with 3 people, and got it done in 15 minutes.

    Also normal is 30 eso now. (edit: and that makes it still more efficient than dungeons if you can do it in 10 minutes)
    (1)
    Last edited by Alistaire; 11-25-2015 at 10:21 PM.

  9. #39
    Player
    ArcturusMar's Avatar
    Join Date
    Jun 2013
    Posts
    20
    Character
    Arcturus Mar
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Should have made it like Dynamis in FFXI.
    (6)

  10. #40
    Player
    Niamh_Rillemaugh's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    207
    Character
    Niamh Eleonora
    World
    Faerie
    Main Class
    Arcanist Lv 63
    So screw anybody who tried to enjoy the patch and not just grind their eyeballs out for the last two weeks, eh?
    (7)
    We need an invisible status.

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