Quote Originally Posted by Magis View Post
Then let them find that route and take it if they wish?
They will and that will become the accepted way of doing things and any one that tries to argue against it will probably be shunned. Which leads me to my next point, I'm sure SE will realize that the same thing will happen and as such, why take the time to do such a thing when players are just going to naturally gravitate towards the path of least resistance per usual? Even if you make the shortest path the most difficult one, I have a very strong suspicion that players would just drop until they can find a group capable of doing that shortest path. I appreciate the sentiment, I enjoy long exploration dungeons myself and seeing all the interesting stuff and hidden nooks and crannies, but I feel that the time of dungeons like that is gone now and it goes in the bin with other obsolete MMO mechanics like exp loss and having to carry around actual ammunition.