Hi everybody,
Sometimes people happen to forget food, potions, or repair their stuff before entering an instance. Some have food/potions, others don't, some can repair their own stuff, some can't.
It would be interesting that players who can do anything can provide this service to other players. A player may repair as we can meld a materia for others, may give directly the status of a food he has in stock (no exchange to prevent abuse), or exchange a few potions.
- The repair could have a fixed rate as NPCs do, to a value of 2x to 3x NPC price, which would cover the 200% repair, the inconvenience, the dark matter and thus prevent repairers to be bothered for "nothing".
- As for the chef, the effects of the food could be provided directly, after using an interface similar as melding but the other way around, the provider setting its price (and not the reverse).
- For Apothecary same thing, but it would put them in inventory since they will be for later use. People have raised risk of abuse of inter-world exchange and other issues, so perhaps limit this to a fixed amount of potions received per player per instance.
PS: If this is not the right place for a suggestion feel free to move it.