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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zetonegi View Post
    Dexterity ate Agility. No seriously, they're basically the same thing what with Dexterity being a synonym of Agility and all. Its simpler this way and simple is usually best for this sort of thing.

    Luck is a stupid stat. It ends up being either horribly overpowered or completely worthless. Besides how do you make yourself luckier anyway? O.O

    Charisma is also a stupid stat only used by FFXI BSTs BRDs PLDs no one. Ya Charisma is useless in any game where you can't make some sort of bluff check. We get Piety which is actually potentially useful as it boosts M.Acc.
    *Ahem*.

    CHR was used by Dancers, Bards and Blue Mage. BST rarely pack on CHR these days given the ultimate Jug pets out now.

    Luck throughout FF history has always been kind of the odd stat out.
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  2. #2
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jennestia View Post
    *Ahem*.

    CHR was used by Dancers, Bards and Blue Mage. BST rarely pack on CHR these days given the ultimate Jug pets out now.

    Luck throughout FF history has always been kind of the odd stat out.
    I always associated Luck as the stat that determined hit rating and chance of critical hits.

    Since we do have hit in the game as the form of accuracy maybe it's not that the original stats were removed, but simply renamed into something more coherent. e.g/ Luck > Accuracy

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