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  1. #1
    Player

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    Mar 2011
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    Ul'dah
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    [dev1072] Bringing back the other stats?

    In this Picture You can see there were more stats(this was in alpha). When beta came along they got rid of some of those stats. I would like to see some of these back. Mostly charisma and agility. I was just wondering if there was any word on bringing these back into the game.


    PS: I didn't see a thread pertaining to this.
    (6)
    Last edited by Rokien; 04-24-2012 at 02:03 AM.

  2. #2
    Player Eekiki's Avatar
    Join Date
    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Agility was rolled into Dexterity, I believe.

    Charisma (and luck?) turned into Piety.

    The stats we have already are messed up enough without adding new ones.
    (11)

  3. #3
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
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    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Eekiki View Post
    Agility was rolled into Dexterity, I believe.

    Charisma (and luck?) turned into Piety.

    The stats we have already are messed up enough without adding new ones.

    lol Why would they combine Dex and Agility? Oh lord.. never mind it's SE.
    (0)

  4. #4
    Player
    Sephrick's Avatar
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    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by illriginalized View Post
    lol Why would they combine Dex and Agility? Oh lord.. never mind it's SE.
    Six elements, six stats.
    (0)

  5. #5
    Player
    Medura's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    So thats why we are having such hard time on drops and crafting! xD Its ALL ABOUT LUCK! And the luck attribute is constant 16 :P So thats why i more often get hq on 30 quality than 300 :P
    (4)

  6. #6
    Player
    Zetonegi's Avatar
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    Aug 2011
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    135
    Character
    Zeto Negi
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Dexterity ate Agility. No seriously, they're basically the same thing what with Dexterity being a synonym of Agility and all. Its simpler this way and simple is usually best for this sort of thing.

    Luck is a stupid stat. It ends up being either horribly overpowered or completely worthless. Besides how do you make yourself luckier anyway? O.O

    Charisma is also a stupid stat only used by FFXI BSTs BRDs PLDs no one. Ya Charisma is useless in any game where you can't make some sort of bluff check. We get Piety which is actually potentially useful as it boosts M.Acc.
    (8)

  7. #7
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zetonegi View Post
    Dexterity ate Agility. No seriously, they're basically the same thing what with Dexterity being a synonym of Agility and all. Its simpler this way and simple is usually best for this sort of thing.

    Luck is a stupid stat. It ends up being either horribly overpowered or completely worthless. Besides how do you make yourself luckier anyway? O.O

    Charisma is also a stupid stat only used by FFXI BSTs BRDs PLDs no one. Ya Charisma is useless in any game where you can't make some sort of bluff check. We get Piety which is actually potentially useful as it boosts M.Acc.
    *Ahem*.

    CHR was used by Dancers, Bards and Blue Mage. BST rarely pack on CHR these days given the ultimate Jug pets out now.

    Luck throughout FF history has always been kind of the odd stat out.
    (0)

  8. #8
    Player
    Konachibi's Avatar
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    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Jennestia View Post
    *Ahem*.

    CHR was used by Dancers, Bards and Blue Mage. BST rarely pack on CHR these days given the ultimate Jug pets out now.

    Luck throughout FF history has always been kind of the odd stat out.
    I always associated Luck as the stat that determined hit rating and chance of critical hits.

    Since we do have hit in the game as the form of accuracy maybe it's not that the original stats were removed, but simply renamed into something more coherent. e.g/ Luck > Accuracy

  9. #9
    Player

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    Mar 2011
    Location
    Ul'dah
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    3,208
    -Dexterity: Skill in performing tasks, esp. with the hands.
    -Agility: Agility is the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, coordination, speed, reflexes, strength, endurance and stamina.
    -Charisma:Compelling attractiveness or charm that can inspire devotion in others

    I don't think there needs to be "luck" in the game. But I think (by these definitions) separating them would bring a different level to the game. I just wonder what made the decision to get rid of them, and if there's any talk in bringing them back.
    (3)

  10. #10
    Player
    Rinoa's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    526
    Character
    Rinoa Lilieu
    World
    Hyperion
    Main Class
    Blacksmith Lv 88
    I'd be willing too try this, it might make it more complicated. And i LOVE complicated games. =)
    (2)

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