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  1. #111
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    25-0 and you guys weren't even close to winning the match though? Were you guys just farming kills?
    (1)

  2. #112
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Oh this topic again. Didn't this pop up like months earlier? People didn't want to encompass the fact of what made SMN ridiculously strong. A glass cannon behind an iron wall with no penalty.

    Edit:

    Weeee....Enjoy reading through 26 pages.

    http://forum.square-enix.com/ffxiv/t...ion-to-pvp-dps
    (0)
    Last edited by Lorielle; 11-05-2015 at 10:39 AM.

  3. #113
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Quote Originally Posted by Dimitrii View Post
    25-0 and you guys weren't even close to winning the match though? Were you guys just farming kills?
    It was a long game and lead changed towards the end, I think we were around 700 points before flames/mael gang banged us and the pug adders just dropped like flies

    Was just a couple of us from our premade there

    I've had higher than that but don't take screenshots, ls member the number 1 dps posted it in ls chat afterwards
    (0)

  4. #114
    Player
    TiaHeart's Avatar
    Join Date
    Oct 2015
    Posts
    94
    Character
    Tia Heart
    World
    Phoenix
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Maxwell View Post
    Counter example:

    Top kills are mostly melees and myself on top as DRG.

    Sounds like you guys play this thing solo >_>. There is a good level of meta game training/mastery that needs to be applied to survive as any class.
    Sounds like rating personal achievements, rare occurances, dominating gc, superior skill over average stastistics. Show stastistics sayin avg melee have better k/d or even dmg done/taken (since this effects how much healin and tankin is actually required/stressed) than casts. Its never news pro anything>scrub other thing talkin balance, but the averarage. I still think smn (easy, bursty, deadly, feverish, ranged actor) > melee. ON AVERAGE. Yes there are great meless and horrible casters, no doubt. Just look at how hard those smns rode dmg wise. They either positioned badly, had gc not playin along or heals slackin. U did awesome, yet they>you by + 100k dealt -60 taken, while havin an easy time. You were fevered likely, they werent? Lol. You felt thats the game you need to screenshot for a forum, adder smn thinks its just monday and they won. Most impressive is that adder smn, not you. You stole kills and received good heals. He rekkt shit while smokin bong.
    (2)
    Last edited by TiaHeart; 11-08-2015 at 10:19 AM.
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

  5. #115
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by TiaHeart View Post
    Just look at how hard those smns rode dmg wise. They either positioned badly, had gc not playin along or heals slackin. U did awesome, yet they>you by + 100k dealt -60 taken, while havin an easy time. You were fevered likely, they werent? Lol. You felt thats the game you need to screenshot for a forum, adder smn thinks its just monday and they won. Most impressive is that adder smn, not you. You stole kills and received good heals. He rekkt shit while smokin bong.
    To be fair, you're assumptions are just as baseless as that screenshot lol. You can't tell from the screenshot how many of that dragoons kills were kill steals. The summoner had over 257k dmg but that dmg is much more likely to be overinflated garbage numbers (from sitting there passing around dots on everyone while watching netflix) than the dragoon's 165k. That summoner's numbers are average at best, not impressive.
    (2)

  6. #116
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    I dont care about K/d. Sometimes its screenshot worthy. Ultimately i care about my team winning regardless of my k/d. People are arguing that smns are op and melees are helpless. I provided one counter example. Thats it. Melees are not helpless against smns. SMNs can be worked around. They are not as bad as people say they are.
    (1)

  7. #117
    Player
    Tarta's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Tarta Le'marzipan
    World
    Goblin
    Main Class
    Gladiator Lv 46
    Quote Originally Posted by Maxwell View Post
    I dont care about K/d. Sometimes its screenshot worthy. Ultimately i care about my team winning regardless of my k/d. People are arguing that smns are op and melees are helpless. I provided one counter example. Thats it. Melees are not helpless against smns. SMNs can be worked around. They are not as bad as people say they are.
    Yeah, just wait for them to completely destroy some guys in 2 seconds...THEN go on the offensive against them. It's the parable of the lone gunman versus a mob: who wants to rush the lone gunman and be guaranteed to die for your fellows to have a better chance at getting the lone gunman (he's got what 6 shots? I should just wait and then go after a few braver guys take the bullets).
    (3)
    wow Tarta
    so man
    such big
    wow
    much scarry

  8. #118
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TiaHeart View Post
    Just look at how hard those smns rode dmg wise. They either positioned badly, had gc not playin along or heals slackin. U did awesome, yet they>you by + 100k dealt -60 taken, while havin an easy time. You were fevered likely, they werent? Lol. You felt thats the game you need to screenshot for a forum, adder smn thinks its just monday and they won. Most impressive is that adder smn, not you. You stole kills and received good heals. He rekkt shit while smokin bong.
    I'm surprised you tried to make up a whole story based on some numbers you saw on a screenshot. Did you think anyone would accept your assumptions from the get go?
    (0)

  9. #119
    Player
    KfLeX's Avatar
    Join Date
    May 2014
    Posts
    380
    Character
    Lola Milila
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I feel overpowered as a Summoner, but then I see a mob of players running me slap over.
    (0)

  10. #120
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Maybe I should have a copy and paste for this specific topic what a lot of people try to get across about SMN in PVP. People always want to assume OP = Invincible/Unstoppable. That's not the case of discussion if people actually took a minute to actually observe what the job is capable of doing versus other jobs.

    Even I feel like Warrior gets a lot for what it can do, but at least the draw back for them is they have no mobility and stack restricted.
    (1)

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