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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by warren-ragnarok View Post
    if you are hurting for the extra dps from a sch, the dps in your party need to get good, the content is made so healers dont have to dps, nor tanks, they just "do their jobs"
    Yeah, and I suppose it's my job to give a reality check: DPS is a party responsibility. It doesn't matter what color your icon is.

    This reminds me of someone in the tank forum who said Alex Savage was designed for tanks to wear full VIT right side. If that were true we'd have more blistering tank busters that required the given HP, but we don't so all that extra HP is just a waste. Over 17k is just wasted in A3S. There are shorter intervals for the tank swaps in P4 compared to normal.

    DPS could be putting out an average of 1400 and that could really be on the high end for their job, and it's darn hard to add another 200+ to that when they are hitting capacity with potions, and party buffs. Then you have mechanics that will arbitrary hurt their DPS to no fault of their own (quarantine in A4S). . Healers and tanks have the capacity to help raid-wide DPS, and notice I said healers. Not just one.


    Quote Originally Posted by Risvertasashi View Post
    This is a bit like saying a SMN is bad if they never use Eye for an Eye, even if they top the DPS charts.

    Of course, it's ideal if one uses their full toolkit. But someone that handles their primary responsibility well isn't bad just because they neglect a few extras.
    I feel bad for anyone getting picky over a "jackpot mitigation" skill. But I totally agree.
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  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by technole View Post
    I feel bad for anyone getting picky over a "jackpot mitigation" skill. But I totally agree.
    Oh, there have been times (progression sorts of times) where I've begged the SMN to rotate it with me. The RNG factor really isn't that bad because auto attacks are frequent enough to trigger it and it lasts a while once triggered. It's also worth pointing out that those really early BCoB clears? A lot of their strategies included rotating E4E and Virus (before Antibodies existed). They're both really valuable abilities when you're pushing content.

    OTOH, like healing DPS, it's nice but ultimately doesn't matter in other things ~.^

    Quote Originally Posted by technole View Post
    This reminds me of someone in the tank forum who said Alex Savage was designed for tanks to wear full VIT right side. If that were true we'd have more blistering tank busters that required the given HP, but we don't so all that extra HP is just a waste. Over 17k is just wasted in A3S. There are shorter intervals for the tank swaps in P4 compared to normal..
    This actually comes from an interview/dev comment. They said healer DPS was not considered in party/raid encounter design. Tank DPS is considered, in tank stance with vit.

    It is possible they changed that just for Alex Savage, I suppose, but there's been no other official information. Healer and tank DPS is still invaluable when attempting to clear below the target ilvl, and/or with DPS that are not performing to the developers' expectations.
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    Last edited by Risvertasashi; 11-05-2015 at 05:54 AM.