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  1. #11
    Player
    elvenchakra's Avatar
    Join Date
    Nov 2015
    Posts
    5
    Character
    Elven Chakra
    World
    Exodus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by AzureFlare View Post
    snip
    One thing that would go a long way to helping this issue is if they used some kind of normalization mechanic for cards, like how a lot of games make crit not as random. If done correctly this would also make it impossible to draw the same card twice in a row (shuffle) and make getting the same card you drew two cards ago really unlikely, while making it very unlikely that you will go a whole dungeon without drawing certain cards (eventually the chance of drawing a card you haven't drawn in a while will vastly outweigh the chances of drawing other cards).

    Its pretty simple to implement too- keep track of the relative chance of drawing each card (a number starting at say, 100), and whenever you draw a card set that cards chance to zero and increase all the other cards chances by 20.
    (3)
    Last edited by elvenchakra; 11-04-2015 at 09:35 AM. Reason: spelling mistake