Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 93
  1. #11
    Player
    Sevyn's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Sevyn Ishimael
    World
    Adamantoise
    Main Class
    Machinist Lv 60
    Machinist is definitely the least played DPS role. Just going off FFLOGS you can kind of get the picture of how many more bards there are than machinists just on that website. I love playing my Machinist and can pull pretty good numbers and have cleared all of Alexander Savage. There are a few reasons why there are less machinists then bards.

    1. Most bards just leveled bard to 60.
    2. Bards Foe's/Battle voice is higher DPS plus Rain of Death
    3. Machinist I feel is harder to attain decent DPS compared to bard
    4. Machinist is slightly lower DPS on AS1/AS2 and the same on AS3/4 on average.

    I'm sure there are more reasons like Bards attacks look cool while machinists attacks look like sh**. People don't like how Gauss Barrel looks, people want to play a real dps role (mnk/drg/blm/smn/nin), etc.

    In my opinion while high level machinists can pull out pretty good dps at the very highest levels for most moderate to beginner players their dps will be really terrible on this job and with machinists high burst and worst sustain dps in the game that doesn't help at all. SE should do something to make it easier for machinists to sustain dps so less skilled players can pull out some okay numbers and then you'll see more machinists (and maybe give them some better visuals on their attacks because they are boring but I doubt they will fix that.
    (1)

  2. #12
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sevyn View Post
    snip
    That is always a gripe with MCH for me that it's DPS highly depends on it's procs and crits. A lot based off how hard your Wildfire in your opener is also. Sustaining DPS is hard when your Split Shots don't want to proc to Slug. Quick Reload being reduced to 15sec. helps, but SE needs to balance it better to help sustain.

    Granted, its still not a big deal, we can still keep up DPS just fine, especially with BRD's. Also the stigma MCH got at the beginning of the expansion before people figured out how to play it considered it a gimp job and many went the path of BRD instead.

    MCH is more than viable in any content in the game. It just needs some quality of life balancing just like BRD does.
    (2)

  3. #13
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    BRD is definitely better than MCH as far as cutting edge progression is concerned; due to the demand on healer DPS, RoD is invaluable, especially for fights that actively puts non-tanks in a position to hit the target from the front.

    Other than that, the other gripe is that MCH is typically "more work for the same result", whihc I personally do not mind; I like their wildfire phases more than what BRD has to offer, but outside of that the two are extremely close in performance, playstyle and utility.
    (1)

  4. #14
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    I wish it was a dying breed. Give me foes plz.
    (4)

  5. #15
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    I love MCH and my group says they love having me ;_;
    (0)

  6. #16
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    MCH is currently dead in High-End progression. BRD's Foe is the key for DPS checks.
    (0)

  7. #17
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Greywolfamakir View Post
    MCH is currently dead in High-End progression. BRD's Foe is the key for DPS checks.
    The world first group had a MCH. Foe's is not -needed-. Hypercharge does very well for physical attack job, especially if you have two tanks, two melee, and the ranged DPS themselves benefiting from it for 24 seconds every two minutes and it does not drain your MP, leaving you open to use MP/TP regen.
    (1)

  8. 10-27-2015 11:04 PM

  9. #18
    Player
    Ryythe's Avatar
    Join Date
    May 2014
    Posts
    53
    Character
    Ryythe Larke
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by HM01 View Post
    I love playing machinist. I love doing all the fancy tricks, stance dancing , all different wildfire combos, etc. .
    MCH are great dps, You should not be stance dancing, if you mess up a single GCD while stance dancing you lost the dps you would have gained by doing it anyways.

    Wish the people spreading the stance dancing circle jerk around would start to realize it isn't a thing. As for the rest, you just need to optimize yourself. If you were kicked for low dps, it is likely justified.
    (2)

  10. #19
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    While both BRD and MCN are currently (@ the current gear level) fairly balanced with BRD having the slight edge due to better party utility for cutting edge progression, I feel that they may become a dying breed in either the next gear update or the one after.

    Due to gear scaling and with BRD already having the slight edge, it will overpower MCN even in the DPS department. BRD scales well off all stats due to having no AA during WM stance. MCN is limited by SPD due to the turrets not scaling off the stat, but the turrets do scale slightly better off DET, but not nearly enough to compensate for any level of bad gear layouts between the two classes. On top of that, BRD has amazing CRIT scaling due to it's class mechanics, where as the only mechanic MCN could benefit from is a combination of SPD/CRT to push more out of it's Wildfire Burst, but having SPD so detrimental to the rest of the MCN abilities is not good.

    Due to the current DPS levels we are seeing +1000 or more depending on the encounter, a 5-10% difference between the two could be a whopping 50-100 DPS, and given the current increase per gear level increase, will be closer to 200-300 DPS in favor of BRD not including the better utility even in a 1Mage + 2 Healer setup due to Foes + RoD.

    So while MCN is viable in cutting edge currently, it wont be. It will be SMN VS BLM 3.0
    (2)

  11. #20
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Original Post is too lacking of information. Currently it basically reads:

    1. I like Mch

    2. My a3s static group kicked me for low dps

    3. Therefore, mch dps must be low and it needs buff

    You assume from these statements that it can't be you who is doing something wrong, it must be the dev team.

    What are you parsing in comparison to, for example, other machinists who uploaded their info to fflogs? For example, from looking at that site your recorded kills from A1S aren't near the top, or the 75th percentile, or the average 50th percentile, or the 25th percentile. So if you took that same performance into a3s, then it provides some insight as to why they chose to kick you. If you took that same performance in a3s considering that there are significantly more mechanics and dps checks to deal with compared to a1s, your dps is probably lower than a1s.

    You are leaving out information.
    (2)

Page 2 of 10 FirstFirst 1 2 3 4 ... LastLast