Quote Originally Posted by Jennestia View Post
Uh..in game development we hire/fire/shift around people all the time as most are working as a contract worker. It's nothing new and it means nothing. It's typical practice in this field.
Yea I don't know what your talking about, All four companies I have worked for never once hired a single person for a project they thought was going to fail. In fact they often pulled people off the project slowly to minimize the number of people they had to lay off when it did fail.