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  1. #1
    Player
    Zakard's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Zakard Evans
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    monk might not be the hardest to play but its far more complicated then juste dragon kick-twin-demo-boothshine-true strike-snap punch and refreashing ToD.

    first there is lot of moving between flank and back.the GCD is one of the lowest so you need to think fast of what you need to use next.there is lot of OGCD skill to weave between your normal rotation.you also want to open with perfect balance and a more complicated rotation if you want to have a decent dps in raid.there is also skill to use between fight now,meditation and move form.

    let me give you an idea of a boss opening: meditation x5 to get 5 stack of chakra, move form x3 to be in coeurl form. shoulder-demo-perfect balance-snap-snap-(b4b) dragon kick-(infernal realease) twin-(elexir) snap- (steel) ToD- (howling) boot- (forbiden chakra) true- demo-dragon-twin-snap. that the basic opener without fracture and keep in mind that there position on most of those skill and you might need to avoid boss aoe while doing it.after that you go back to basic rotation and keep an eye on demo and ToD to refreash them and using your 2 buff(blood for blood and infernal release) when they are up.if the boss have some mechanic like he jump away or adds , you need to move form quickly to be sure to keep your gl3 up.


    yes yes yes in the end you could stick with simple rotation and ignoring few thing but your dps will suffer greatly.
    i dont know what you can and cant do but keep in mind monk need lot of mouving around for skill position and fast skill and avoinding monster aoe.the basic rotation is somehow easy but can get complicated when you want to push your dps to a decent level.my advice would be to play a ranged class.they usualy end up way easier to play since you dont have to avoid every boss attack and there no positioning.
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    Last edited by Zakard; 10-23-2015 at 11:13 AM.