Right, but here's the thing: it filters down. For example: On the FFXIV reddit, there was recently a post from a PLD where the group wanted to kick him on Bismarck for presumed low DPS (they weren't running parsers, save for the reddit poster). And the SMN as well, even though the SMN was doing twice the DPS of the DRG that complained.
Bismarck EX you might ask?
Nope, normal.
Others have already explained why tanking and healing is only easy if you do the bare minimum (and healing, of course, gets easier if the tank is overgeared and has enough of a brain to use DCDs) so I'll just leave that. But if you're still not convinced, go into Fractal with minimum ilvl sync turned on and then try to maximize DPS.
There is so, so much wrong with this.
First off, if the tanks and healers are DPSing even a little, they're the one carrying the raid, not the DPS. If the DPS can't do it without help, they're scrubs (anyone got the Yoshi git gud image handy?). Plain and simple.
However, in your particular example, the DRK's DPS suggests that he was probably close to the minimum ilvl. Aside from lower output from lower gear, this also means the healers need to watch him more closely and heal more. Lastly, WHM's DPS there is really not bad. It starts out high but then as damage scales up, they need to stay out of cleric which causes the end DPS to be quite a bit lower.
Now if tanks and heals are doing awesome DPS and the group is able to clear because of that, great. But it's not the DPS doing the carrying, lol. In your example, the only problem is the heals and WAR weren't carrying harder.
Ideally...No one should ever have to put up with that. Regardless of the color of their job icon.
But even with DPS being a dime a dozen, there are plenty at 60 that get away with doing 300-400 DPS in EX roulette. The amount of times that I am second highest DPS for the entire dungeon at the end of a run as WHM... it's depressing.




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