Quote Originally Posted by kamikrazy View Post
Until the problem is fixed, it isn't fixed. Just saying "we'll do this someday" isn't getting it done. If by "adding more wards as necessary" they mean a dynamic system like what LOTRO has, then that is a solution.

But so far this "adding more wards as necessary" hasn't even come close to that solution. How long has it been the way it is now? A very long time. Making the jump from 1.8% to 2.5% is not a solution. A system needs to be implemented that is large scale to fix this problem. It needs to be a dynamic wards system like LOTRO, an instanced housing plots system like Wildstar, or even just an instanced private room system (something that ALREADY FREAKING EXISTS AND THEYD JUST HAVE TO MOVE THE FREAKING DOOR TO A PUBLIC AREA).

Adding more wards the way they have been doing (and failing at miserably I might add) is not a working solution. It just flies in the face of the problem.


Yes, I've stated three different objectively superior solutions several times in this thread. Once in this post. One in another thread. I've posted them all over. I came up with these solutions in 3 whole seconds. There's no possible way that SE could have spent any length of time and not thought of any one of these solutions (all of which have been done in other games before and proven to work). It's clear that in light of this especially, there has to be a driving purpose to intentionally withholding housing content from players.

And SE benefits from doing this. They benefit because they don't have to spend the money to fix it. They benefit because almost 100k players will be guaranteed to always be subscribed until the bitter end.
I will look into your solutions in the forums.