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  1. #11
    Player
    Deezee's Avatar
    Join Date
    Jul 2015
    Posts
    58
    Character
    John Igal
    World
    Lamia
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jpec07 View Post
    What are your ideas for how to change the tank abilities to be more useful, and how do you think this would help the meta/paradigm of damage-focused tanking? I'm genuinely curious.
    http://forum.square-enix.com/ffxiv/t...ur-Ways-to-Die

    Quote Originally Posted by Alahra View Post
    Does the current design support that intent? Not particularly. But you can't say that Deliverance would have no purpose if it weren't usable while main tanking as that ignores the other half of tanking, which is off-tanking a number of fights.
    If at some point all you're bringing a WAR for is for them to OT in deliverance then someone will figure out how to replace them with a DPS. Look at Rav EX: very easy to solo heal, solo tank, and 6 DPS... Once gear levels are high enough, people will be able to bring one tank, one healer, and 6 DPS into A1S and down oppressor before 0.5 spawns. They're already bringing one healer, two tanks and 5 DPS to do it before the first jump.
    (1)
    Last edited by Deezee; 10-20-2015 at 03:52 AM.