Quote Originally Posted by Deezee View Post
How is leaving a passive tank stance on any more active than turning a mitigation cooldown on?
Because even in those stances, the majority of their damage mitigation (preventing/negating damage through healing) requires constant player action. You won't heal yourself as a WAR or DRK doing your healing rotation unless you're in your tank "stance."

Advocating that tanks should just be able to stack passive tankiness and be an asset would be the same as DPS players saying "why can't you just buff auto attacks so high that it doesn't matter what I do with my rotations and I'm still valuable to the group?"
It would be more akin to DPS saying "I want to be able to have my gear affect my ability to do the job I signed up for. Wearing 210 trinkets that are for my job and my job only should make my DPS go up." We want our Fending gear to help us defend ourselves and our group, and that defense to contribute to group success. It feels really weird to have a paradigm in place that basically forces us to forego our tankiness and focus on an aspect of the game that, for those that feel this way, feels uninteresting.