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  1. #1
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by LaurelinKementari View Post
    And that equals hard work how?
    my point exactly, it is hardly hard work. You can make 1-2 mil a day easily, there is no reason to make minions have a higher drop chance. Glad we agree.
    (1)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by zosia View Post
    my point exactly, it is hardly hard work. You can make 1-2 mil a day easily, there is no reason to make minions have a higher drop chance. Glad we agree.
    So the truth comes out. You are against increasing drop rate because you won't be able to sell them for milllions after.
    (18)

  3. #3
    Player
    LaurelinKementari's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    120
    Character
    Laurelin Kementari
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by zosia View Post
    my point exactly, it is hardly hard work. You can make 1-2 mil a day easily, there is no reason to make minions have a higher drop chance. Glad we agree.
    And since it's not hard work, increasing the drop rates won't affect the hard work needed to get the minions either, since neither way to get them equals hard work, increasing the drop rates just makes both roads equally less tedious. Glad we've reached an understanding.
    (13)

  4. #4
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by LaurelinKementari View Post
    And since it's not hard work, increasing the drop rates won't affect the hard work needed to get the minions either, since neither way to get them equals hard work, increasing the drop rates just makes both roads equally less tedious. Glad we've reached an understanding.
    You point rest on a terrible premise that increasing drops rates will have no effect on prices. Good try though.

    Quote Originally Posted by Lilith_Merquise View Post
    Please leave them be..... Let people want things and NOT get them just because they decided to show up and do the event. Stop making participation prizes and start making things people lust after. The whole point of taking pride in having rarer minions is that they are RARE. If everyone had them then what is the point? Which is essentially much of the frustration with this game. Just because you do it doesn't mean you should get something for it, you should get a chance yes, much like ponies, but it definitely shouldn't be a high one. It makes all the frustration with wanting the ponies a far better pay off when they actually get them.
    That will be the death of this game. There is nothing compelling about a race where everyone gets the same ribbons and trophies. People just want their instant gratification and damn the consequences or implication. I completely agree with you and I have no idea why this dev team wants everything in this game to cater to the lowest common denominator.

    We might as well just have our characters turned into premade characters with all the gear, minions, furniture, etc etc preloaded into our inventory and logs. What's the point of even putting any effort into this game? It's not a hyperbolic question at this point. Whats the point of putting effort into anything in this game when you can wait a few months and everything will be nerfed for the lowest common denominator?

    Just more people defending the easy way out, per the usual around here.
    (1)
    Last edited by zosia; 10-18-2015 at 07:18 AM.