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  1. #25
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Colorful View Post
    I'm starting to believe you're purposely talking your way around things, but there you go, straight from Google. Is purchasing something for a few dollars, hassle free, not considered convenient? Yes it is, there's no talking around facts. Tell me, why would they encounter bugs, you seem to assume the probability is high when this isn't the case unless they've poorly programmed something with aband-fix that may not work at a later date. Have they put FATEs that may overlap the event ones? I'm not sure, but probably not, and if so, they could be disabled during the event FATE. Is old content like dungeons broken after each major patch they perform? Perhaps, if the people working at SE are incompetent, but they aren't. The likelihood of that is lower than 20% I'd bet.

    How much copies has FFXIV sold since the last time the event happened, 1 million, 2 million? It's not a handful, I've personally recruited 3 since after that time myself. This would please a large amount of players, while only putting off those who don't want others to have their shinies, and if it's truly not about being a special snowflake, then it doesn't apply to the majority of the posters who've said that it's not about that (the majority). Hairstyles would please less people, I can guarantee you that. Every single time a new one is added, "omg SE this looks identical to this one!" posts image of hair that looks nothing like it - That's unrelated though.
    Based off your definition of convenience, anything with difficulty made easier could be "selling convenience." That's why we can't just use the standard dictionary to define what convenience means to the cash shop.

    It's an inconvenient to farm gil, but if you want to participate in the game economy, you will at some point farm gil in one way or another. If putting the lightning gear in the SE shop is just selling convenience, then what's to stop someone making the same argument about gil being sold in the mog station?

    That's why when you debate, you need to outline the terms, in this case it would be convenience and p2w. I am more than happy to discuss the idea of convenience vs P2W with you, but we have to define what convenience/p2w means within the context of this game, otherwise we just return to semantic arguments that are backed solely by subjective opinions.

    How would I describe p2w? Anything that allows you to bypass gameplay for instant gratification.
    How would I describe convenience? Anything that allows you do to something faster or more efficiently.

    How do you define both of them?
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    Last edited by zosia; 10-13-2015 at 10:25 AM.