
Originally Posted by
Colorful
No, I do not believe it to be true. It really bothers me when people mark anything as pay to win, do you not understand what that term means? I think you do. Pay for convenience is a very different thing than pay to win, now, these borders can overlap, but that would apply to buying items to increase the drop rate for Savage gear, not whatever this case. It took me time to level a cooking class to level 5 and craft 200+ fish for myself and a few friends, not two hours, but time. These items will be available in the cash shop next year, where is the difference there?Testing would take what, an hour or two? Manually trigger the events and make sure it works, putting them into the Mogstation would be effortless. There is a difference there, but that does not null the argument. People would rather have new crafting gear sets rather than old recycled dungeon sets, but they went with recycled sets to save time. It's not "this or that", it's "this or nothing".