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  1. #31
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Large scale leves weren't made for parties. They're just normal levels with mobs getting more spongy.
    (0)

  2. #32
    Player
    Gehena's Avatar
    Join Date
    Dec 2011
    Posts
    80
    Character
    Yo Scenemore
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kaliban View Post
    Well depending on what you are referring to: (in no particular order) FFXI, EQ, AC, SWG (pre-NGE). I would think UO and DAOC might qualify too. That's a few. Obviously more out there and depends on what you are wanting as to which would apply. The solo part depends on what you want to do. The problem lies in that MMOs are now really just instant gratification with glowy things and big numbers. The risk vs reward and immersion is significantly less than it was once. If it is too hard, it won't make money (comparedly speaking). Everyone needs their loot and they need it sooner rather than later.
    Pretty much what this guy said. You're playing to work at Walmart.
    (2)

  3. #33
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Nope, open world because useless after level 59.

    MMOs are not really made to last these days. You want a modern example of how a game is made to last: Play Adventure Mode (Diablo) Seasonal.
    (0)
    Last edited by Nektulos-Tuor; 10-12-2015 at 02:14 PM.

  4. #34
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I'd love to have a relevant open world PvP zone with meaningful risk vs. reward mechanics in play. It won't happen because FFXIV isn't the type of game to have open world content beyond simplistic questing and gathering.
    (1)

  5. #35
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by NovaLevossida View Post
    I'd love to have a relevant open world PvP zone with meaningful risk vs. reward mechanics in play. It won't happen because FFXIV isn't the type of game to have open world content beyond simplistic questing and gathering.
    I want SWG style pvp where its Opt-in but happens anywhere in the world. However it wouldn't work in this game. There are no two factions. less we can play garleans
    (0)

  6. #36
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gehena View Post
    Can we get some relevant open world content?
    gathering, treasure maps , NMs (3.1 )
    Can we get some solo content?
    gathering, solo treasure maps
    Can we get anything to break away from the current weekly cap monotony?
    treasure maps, NMs (3.1), fishing
    (2)
    Last edited by Felis; 10-12-2015 at 03:21 PM.

  7. #37
    Player
    Gehena's Avatar
    Join Date
    Dec 2011
    Posts
    80
    Character
    Yo Scenemore
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Felis View Post
    gathering, treasure maps , NMs (3.1 )
    gathering, solo treasure maps
    treasure maps, NMs (3.1), fishing
    so im assuming you also like counting leaves to pass your time at walmart?
    (5)

  8. #38
    Player
    Soralis's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    185
    Character
    Vivian Nox
    World
    Balmung
    Main Class
    Bard Lv 80
    Beautiful Crystal Tower, Chocobo Breeding and Racing, Triple Triad, Gardening, Housing, Hunts, Coils, Crafts
    people complain there is nothing to do yet they all overlook this aspect of the game, but as u all said everything is forgoten if it is not related to an ilvl and if it is not relevant for your raiding progression, they need to do something with them to make people want to do them, they are actually adding a lot of stuff to do in the game, a lot more than any other mmorpg i have played, the problem is a lot of people are not interested, except me i guess and some other folks, i do think void ark, airship adventures and 2 new dungeons will be a lot more interesting for the raiding community of the game,
    (1)

  9. #39
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    My idea is expand on the Leve system and start to add max level ones that scale in difficulty and, of course rewards, from solo upto raid difficulty.

    Would be fun partaking in or just coming across a party battling a raid difficulty Leve and spectating.
    (4)

  10. #40
    Player
    Yeldir's Avatar
    Join Date
    Sep 2011
    Posts
    213
    Character
    Tatiana Thorne
    World
    Malboro
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Gehena View Post
    you've clearly never experienced a good mmo
    I grew up in DAoC and came of age in vanilla WoW. I thought those were as good as it got - the industry prefers you, though. There's more of your lot than mine, so it's only natural.

    I guess I'm trying to say good is relative. I guess I'm trying to say FFXIV is adequate, and that further investment of resources to develop solo content can only happen at the cost of resources being taken from the development of compelling group oriented content. So when I say you're poisoning the waters, really, what I mean is that by asking for more solo content, you're asking for content that dilutes the entire purpose of the MMORPG: to play with others.
    (0)

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