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  1. #8
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Viviza View Post
    Let's not remove it. It's nice and simple, and gives players something to budget their secondary stats around.
    For simplicitys sake I agree with you.

    Quote Originally Posted by Hioki View Post
    That's exactly why accuracy is a terrible stat. You should never have to budget yourself around a stat. Instead the stat should become less optimal than other stats but not a burden if you have more than you need. The current issue is: If you have too much you just wasted a better slot for secondaries, if you have to little you need to find more and will likely cause yourself in an overage. When a stat negatively impacts you for having it, it's bad design.
    Accuracy will never go away, even with your little scheme and scenarios. You still need X amount to hit the monster or to be at the right amount to make it so you can hit something. But what it really feels like its boiling down to is, you can't be asked to look up information about your class, and what accuracy caps are for certain fights. There are ways to make the butterzone of accuracy, and be within a few points for each encounter. You can always make multiple sets of gear for various encounters to squeeze out more dps with the minimum accuracy needed. Stop being lazy.

    http://ffxiv.ariyala.com/

    This is a great site for people who want to min max the gear they have, or would like to find out a best in slot set for their job, based around what they need per encounter. Lets not needlessly try to change things that need not be changed.
    (2)
    Last edited by Nyghtmarerobu; 10-12-2015 at 07:54 AM. Reason: Character Limit