hello. i was thinking some kind of system for job actions (and maybe even some class actions too) that would allow us to upgrade them would be cool. like each action would have multiple levels and multiple upgrades to choose from.

we could have 3 save-sets of upgrades. 1 we build for solo-play, one for 4man content and another we can build for 8man content. (or whatever else someone would want to build it for) the save-set doesn't mean different trees to choose from. you just create a new set and select your upgrades then use that set for whatever content you want.

i think maybe each action could have like 3~5 levels you can increase it by. and the different upgrade choices could add/make effects/changes based on like defense, offense or support traits.


with this players would be able to choose different play-styles that they like the most.

for example... not everyone wants to rely on casting times for jobs like BRD or MCH to increase their DPS output. and then some people may even like it better like that. but with a system like this people could possibly choose.

and people could even make a full support BRD for 8man content. the player would most likely suffer a heavy DPS penalty. but the DPS-gain the BRD could afford the rest of the group could more then make up for it.