Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
re-worded.@konachibi
Instead of looking at some of the more fringe criticisms as being off-base, consider that the concerns raised represent the interests and expectations of players unfamiliar with Final Fantasy. It may have taken me 20 seconds to establish my account, but I have a friend that actually hit a brick wall during account creation and had to wait for me to get on the phone to help him out. Even though these criticisms may not seem valid to me and you, they are still valid for some. And if the developer wants this game to have wide appeal and accessibility, any concerns should be resolved. Especially when they are all so simple. Even with beautiful music it shouldn't be on all the time. It should fade in and out.
Actually my opinion hasn't really changed through the summer. I think Darkhold is great, but I don't think it was worth throwing the entire year into. I'd rather there be no awesome dungeon and all of these little concerns addressed. Instead they want to try to do what they personally want to do, while the main problems persist into 2012.
I am playing Chrono Cross right now along with Xenoblade, and I have to say Chrono Cross is pretty amazing. It wasn't well appreciated in its day but compared to what's out now it's an incredible RPG, with some of the best music in a game ever.
I do wonder if some of these people with Tanaka rage (of course I am a member of that group) were XI lovers. I am an XI vet and I both love and hate Tanaka, but I can see the good and the bad.
Could you reword that?![]()
They are implementing a job system, true enough, but they aren't getting rid of classes and the armory system at all. It remains to be seen just how well the two will work together, but not all hope is lost here.
(original by GalvatronZero)
Interested to know who's idea it was to release the game when it was released. Surely it wasn't Tanaka's. SE is a shareholder owned company, and perhaps they needed to pad earnings in the quarter and this seemed like the answer.
I don't really know.
The only thing I can say is that Tanaka worked on FFXI, which despite its many flaws, ranks as one of the best MMO's of all time for me. I think Tanaka is back working on FFXI again, although I may be confused.
With that said it would have been interesting to see his vision of the game fully realized versus the new guy's vision. Although I absolutely loathed this game at release, it may have turned into something fun like FFXI did. Now it seems to be turning into an entirely different game, while trying to retain bits and pieces of the original vision.
It would have been brave to just realize the original vision and let it succeed or fail on those merits rather than cave to vocal minority of back seat couch potato would be game devs.
I can't say I like or dislike the new stuff coming. I have not seen it. Personally I would rather see more story content but I know that will have to wait. I do know this...I am looking forward to the day when this is all sorted out, for good or bad, and listening to new players coming and saying how they "hate" this feature or that feature and how the game is so hard...then I can tell "back in the day" stories about the crafting system, the battle system and the storyline. I see it like this, they built a house that a lot of people thought was ugly. A new builder was hired to tear down the old house, keep the foundation, and build a new house. 1.18-1.20 is just putting in the walls. We still have the plumbing, the electrical work and the furniture to put in yet. We will see how the house looks when it's done.
As far as the reviews? I thought they were pretty nasty overall. Did not stop me though. Word of mouth has always been the best advertising and it always will be. I would rather hear about a game from a friend than a reviewer. Reviews can be slanted based on money, grudges etc.. Use your own judgement and play what you find fun.
@Mortikhan I like your perspective.
@ Wolfie, I'm a little puzzled by your post. I'm not sure if you were trying to point something out to me or maybe the community in general. I'm surprised you went over every bullet point with comments. About that, I'm aware that most of it has been addressed, but it has not been fixed. Just because for instance, they slightly increased anima regeneration doesn't mean that it is suddenly regenerating fast. It's still super slow. I know they want to fix that stuff but it's not like a contest between what they want to do and what a bunch of reviewers have to say. My OP was about how they haven't focused on criticism. They have TOUCHED on it but it isn't their focus. And when you look at the trend you have to agree with me that it's baffling.
I'm a huge fan of the Armoury system but I agree with you about the homogenization. It seemed like there were really 2 classes, mage and warrior. Even original WoW with 4 or 5 classes made you feel like there was a lot more definition and roles, and people do like to have their roles. I'm not sure this is really some kind of major flaw though.. I think they could have worked with it more. They never implemented the positioning system they said they were going to implement. But your criticism of the stats, food, gear, and battle regimens shouldn't be so closely linked to the Armoury system. Conceptually those are independent of it.
Your main claim is that people noticed problems with it after a month.. I would say you really started to play your character after a few months. Look up some videos by Kaeko on the Lodestone to see what I'm talking about. You can do some really unexpected things with the Armoury system. If anything it's biggest flaw was that it made playing seem mediocre in the hands of players that lacked creativity.
I'm a little puzzled by how you felt the need to defend some of the criticism of the game. It's not as if your defense is going to convince anyone that felt strongly about those points to begin with. I think you're wrong about a lot of these reviews. If you look closely you can tell if someone is biased and I don't think I ever ran across one biased review of this game. Most of the reviews show that a lot of people really had high hopes for this game.. the big letdown was in fact what led to the negativity. Something like PVP for instance: of course this doesn't fit Final Fantasy as we know it, but did you know PVP is a priority for the dev team? Why wasn't it included at launch? PVP is just another way to have fun in an MMO. There is something to learn from this criticism.. you don't need to blindly reject it.ALL MMO's loop their soundtracks, the ones that don't are the ones people complain doesn't have enough music in. *Menu> Audio > move slider down*
Apparently there's a great deal of people too stupid to know how to do that if reviewers consider it an issue! Warcraft syndrome perhaps?
Not knocking your friend but in an account management system where all you do is answer the questions and keep clicking 'ok', I reeeeaaaally can't see anyone's point of view when saying it's difficult.
I chose those particular criticisms because they are easily the DUMBEST 'cons' I've ever seen reviewers try and use. It's like they were desperate to say it was a bad game, as if they HAD to, were forced to. "No PVP" is just downright complete and total stupidity as a con when reviewing a final fantasy game, the reviewer must have been thicker than the table I have my keyboard on right now.
Plus those reviews are very much like the ones I read before I bought this game 3 weeks ago, they listed the same cons that friend told me about, he'd heard them from his sister who had played the game.
I still bought this game.
I'm glad I did
I like it!
And I will continue to like it unless they do something incredibly amazingly stupid, which I doubt.
But seriously, some of the gripes the reviewers gave the game was just retarded.
I think one of the posters when you first made the thread hit the nail on the head "They're always going to hate this game because it's unique and it's not WoW"
ALL MMO's that try to clone WoW always get excellent reviews when they first come out. Warhammer Online had way more problems that FFXIV but people didn't kick up a stink 'cos it was a WoW clone.
The opinions were biased.
They always will be.
Haha.. what??
We don't know what they're doing but it's not going to involve taking a walk to switch classes. The controversy is that originally you could make your own character by changing your stats and abilities and now they are making it so that all characters of a certain class will be very similar.
haha![]()
I agree with your message, OP. I didn't bother to read any of the replies you got because I'm sure they're mostly trolls and yoshi fanboys bashing you for having a conflicting opinion... But solid writing.
You got your point across well, but the title is really vague :P
I lol'd at a lot of those
I find the OP's summary of the reviews slightly biased.
Almost every single review brought up the horrors of the MW or simply were amazed by the lack of an AH.
@ OP
Before you can see progress on things that need to be fixed, you must first adjust the back bone of the problem. That is exactly what the Devs are doing. After the big patch 1.19, things should keep speeding up. I thought you guys would understand all this lol.
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